Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Mr GoodKUSH 500
Cernunnos
Level 157
God Stats
5W - 3L
1,542 SR
Queue Stats
190W - 193L
1,528 Elo+
Party 2
Merlin
Merlin
savage DL 29
Merlin
Level 157
God Stats
5W - 5L
1,479 SR
Queue Stats
153W - 137L
1,529 Elo+
Party 2
Team Averages
Level 157
1,507 SR
1,519 Elo+

VS

Team Averages
Level 119
1,642 SR
1,512 Elo+
Chaac
Chaac
Flip Roll
Chaac
Level 129
God Stats
14W - 10L
1,573 SR
Queue Stats
305W - 338L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
Zyno93
Baron Samedi
Level 100
God Stats
2W - 0L
1,816 SR
Queue Stats
11W - 8L
1,549 Elo+
Party 1
Medusa
Medusa
scorpion2013
Medusa
Level 129
God Stats
5W - 2L
1,538 SR
Queue Stats
61W - 59L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 6 / 6
12,564
698
8,623
19,649
26,495
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Mr GoodKUSH 500
Cernunnos
14
6 / 4 / 2
12,830
713
22,996
12,237
4,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
14
1 / 5 / 8
11,735
652
17,241
14,174
4,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Flip Roll
Chaac
16
2 / 3 / 11
12,869
715
14,184
32,079
28,034
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Baron Samedi
Zyno93
Baron Samedi
13
2 / 4 / 6
11,196
622
7,724
13,090
5,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
16
11 / 3 / 1
14,623
812
17,460
14,460
5,310
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
10
Kills
15
15
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
6
6
1
W
Chaac
Flip Roll
Chaac
2
3
11
2.5
L
Cernunnos
Mr GoodKUSH 500
Cernunnos
6
4
2
1.75
W
Baron Samedi
Zyno93
Baron Samedi
2
4
6
1.25
L
Merlin
1
5
8
1
W
Medusa
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,860
Damage
39,368
46,060
Taken
59,629
35,555
Mitigated
39,040
6,778
Healing
26,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,623
1,097
164
903
19,649
26,495
140
4,261
15,388
15,948
1,487
W
Chaac
Flip Roll
Chaac
14,184
2,420
0
17,238
32,079
28,034
893
14,434
17,645
0
60,527
L
Cernunnos
Mr GoodKUSH 500
Cernunnos
22,996
8,597
735
2,049
12,237
4,410
977
1,805
10,432
0
49,026
W
Baron Samedi
Zyno93
Baron Samedi
7,724
89
3,093
3,184
13,090
5,696
761
5,697
7,393
20,708
0
L
Merlin
17,241
669
1,663
1,264
14,174
4,650
93
2,128
12,046
61,957
0
W
Medusa
17,460
7,521
0
2,897
14,460
5,310
1,035
5,433
9,027
0
61,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,129
Gold Earned
38,688
179
Minions Killed
206
6
Camps Cleared
9
792,758
Distance Traveled
913,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,564
698
21
1
1
263,988
0
W
Chaac
12,869
715
109
6
1
333,356
0
L
Cernunnos
12,830
713
55
3
1
265,288
0
W
Baron Samedi
11,196
622
20
1
1
289,956
0
L
Merlin
11,735
652
103
6
4
263,482
0
W
Medusa
14,623
812
77
4
7
290,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role