Player Matchup

Hou Yi
Hou Yi
GrimmReaper22692
Hou Yi
Level 28
God Stats
1W - 2L
1,416 SR
Queue Stats
1W - 5L
1,045 Elo+
Party 2
Yemoja
Yemoja
NashSacumi
Yemoja
Level 69
God Stats
1W - 2L
1,452 SR
Queue Stats
22W - 35L
1,356 Elo+
Party 2
Merlin
Merlin
sry281
Merlin
Level 61
God Stats
8W - 4L
1,555 SR
Queue Stats
9W - 16L
1,338 Elo+
Solo
Team Averages
Level 53
1,474 SR
1,246 Elo+

VS

Team Averages
Level 49
1,476 SR
1,351 Elo+
Agni
Agni
DustyCrow675
Agni
Level 55
God Stats
4W - 5L
1,393 SR
Queue Stats
34W - 29L
1,310 Elo+
Party 1
King Arthur
King Arthur
Reveriey
King Arthur
Level 66
God Stats
13W - 11L
1,489 SR
Queue Stats
37W - 32L
1,313 Elo+
Party 1
Loki
Loki
WhiteHammer330
Loki
Level 25
God Stats
15W - 18L
1,547 SR
Queue Stats
16W - 20L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 9
11,527
640
11,790
17,273
5,592
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
NashSacumi
Yemoja
14
3 / 2 / 9
11,821
657
6,818
13,918
7,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
sry281
Merlin
16
12 / 4 / 2
14,567
809
28,973
18,011
6,085
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
11,315
629
13,636
14,805
3,553
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Reveriey
King Arthur
12
5 / 8 / 3
11,630
646
19,022
25,263
25,318
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 3 / 4
12,392
688
10,425
16,211
5,530
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
16
Kills
12
12
Deaths
16
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
1
6
9
0.92
W
Yemoja
NashSacumi
Yemoja
3
2
9
3.75
L
King Arthur
Reveriey
King Arthur
5
8
3
0.81
L
5
3
4
2.33
W
Merlin
sry281
Merlin
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,581
Damage
43,083
49,202
Taken
56,279
19,077
Mitigated
34,401
20,480
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,636
455
489
3,253
14,805
3,553
0
11,554
3,251
41,391
0
W
11,790
6,052
1,722
466
17,273
5,592
762
5,395
11,878
0
41,717
W
Yemoja
NashSacumi
Yemoja
6,818
1,805
8,829
5,295
13,918
7,400
93
3,683
10,235
22,101
0
L
King Arthur
Reveriey
King Arthur
19,022
944
438
3,700
25,263
25,318
0
14,158
11,105
0
30,859
L
10,425
3,155
0
750
16,211
5,530
324
10,967
5,244
0
39,363
W
Merlin
sry281
Merlin
28,973
3,270
884
3,284
18,011
6,085
161
4,772
13,239
52,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,915
Gold Earned
35,337
180
Minions Killed
154
1
Camps Cleared
4
800,925
Distance Traveled
890,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,315
629
71
4
0
284,756
0
W
Hou Yi
11,527
640
93
5
1
243,181
0
W
Yemoja
11,821
657
27
2
0
275,435
0
L
King Arthur
11,630
646
32
2
1
269,445
0
L
Loki
12,392
688
51
3
3
336,449
0
W
Merlin
14,567
809
60
3
0
282,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role