Player Matchup

Mercury
Mercury
CHR27
Mercury
Level 86
God Stats
11W - 8L
1,469 SR
Queue Stats
56W - 52L
1,548 Elo+
Solo
Hercules
Hercules
LizardKing4761
Hercules
Level 94
God Stats
17W - 11L
1,600 SR
Queue Stats
216W - 211L
1,533 Elo+
Party 2
Zeus
Zeus
TeamLeader1117
Zeus
Level 94
God Stats
16W - 12L
1,576 SR
Queue Stats
164W - 147L
1,615 Elo+
Party 2
Team Averages
Level 91
1,548 SR
1,565 Elo+

VS

Team Averages
Level 97
1,535 SR
1,585 Elo+
Loki
Loki
ItsMeBoingo
Loki
Level 109
God Stats
2W - 5L
1,488 SR
Queue Stats
413W - 377L
1,619 Elo+
Party 1
Hou Yi
Hou Yi
ItsMeOingo
Hou Yi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
491W - 461L
1,592 Elo+
Party 1
Merlin
Merlin
TTG_TRUE_LEGEND
Merlin
Level 60
God Stats
36W - 26L
1,617 SR
Queue Stats
149W - 141L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CHR27
Mercury
13
5 / 0 / 6
10,629
759
5,800
7,028
2,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
13
3 / 0 / 9
11,188
799
5,725
13,219
13,824
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
10 / 2 / 5
11,845
846
15,383
4,730
1,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
8,400
600
1,159
10,073
2,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
ItsMeOingo
Hou Yi
10
0 / 6 / 2
8,139
581
3,458
12,808
3,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 5 / 1
8,708
622
9,048
9,245
2,547
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
18
Kills
2
2
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
CHR27
Mercury
5
0
6
8
L
1
7
1
0.21
L
Hou Yi
ItsMeOingo
Hou Yi
0
6
2
0.17
W
Hercules
3
0
9
7.5
L
1
5
1
0.3
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,908
Damage
13,665
24,977
Taken
32,126
17,916
Mitigated
9,414
10,504
Healing
370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CHR27
Mercury
5,800
2,698
0
1,738
7,028
2,504
1,422
3,348
3,392
0
33,547
L
1,159
192
0
0
10,073
2,885
0
5,801
4,272
0
15,385
L
Hou Yi
ItsMeOingo
Hou Yi
3,458
686
0
370
12,808
3,982
195
5,677
7,131
0
22,754
W
Hercules
5,725
1,077
745
6,883
13,219
13,824
488
4,765
8,454
0
18,437
L
9,048
332
0
0
9,245
2,547
0
4,690
4,555
34,649
0
W
15,383
121
0
1,138
4,730
1,588
874
1,506
3,224
45,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,662
Gold Earned
25,247
153
Minions Killed
127
6
Camps Cleared
5
935,426
Distance Traveled
734,666
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,629
759
70
5
6
344,370
4
L
Loki
8,400
600
24
2
2
245,868
0
L
Hou Yi
8,139
581
47
3
3
233,990
0
W
Hercules
11,188
799
29
2
0
332,519
2
L
Merlin
8,708
622
56
4
0
254,808
0
W
Zeus
11,845
846
54
4
0
258,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role