Player Matchup

The Morrigan
The Morrigan
ChaosBringer680
The Morrigan
Level 126
God Stats
1W - 3L
1,320 SR
Queue Stats
103W - 118L
1,569 Elo+
Solo
Ravana
Ravana
Kitokimi
Ravana
Level 129
God Stats
1W - 6L
1,243 SR
Queue Stats
347W - 316L
1,624 Elo+
Solo
Achilles
Achilles
Snow Comb3833
Achilles
Level 93
God Stats
9W - 12L
1,503 SR
Queue Stats
402W - 413L
1,634 Elo+
Solo
Team Averages
Level 116
1,355 SR
1,609 Elo+

VS

Team Averages
Level 144
1,567 SR
1,631 Elo+
Sun Wukong
Sun Wukong
AZTickler
Sun Wukong
Level 127
God Stats
1W - 5L
1,592 SR
Queue Stats
189W - 218L
1,588 Elo+
Solo
Merlin
Merlin
DontTrustAGypsy
Merlin
Level 154
God Stats
54W - 42L
1,609 SR
Queue Stats
386W - 386L
1,635 Elo+
Solo
Pele
Pele
Matthewmullen94
Pele
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 152L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChaosBringer680
The Morrigan
17
8 / 7 / 3
17,040
682
21,920
19,487
9,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Kitokimi
Ravana
17
3 / 3 / 9
16,115
645
24,311
25,775
17,189
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
Snow Comb3833
Achilles
18
5 / 3 / 8
16,701
668
22,615
29,038
33,768
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AZTickler
Sun Wukong
16
4 / 3 / 8
15,910
636
20,977
33,770
38,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 5 / 4
16,112
644
20,560
20,329
6,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 8 / 6
15,458
618
18,576
28,231
8,382
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
16
Kills
13
13
Deaths
16
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AZTickler
Sun Wukong
4
3
8
2.67
W
The Morrigan
ChaosBringer680
The Morrigan
8
7
3
1.36
L
6
5
4
1.6
W
Ravana
Kitokimi
Ravana
3
3
9
2.5
L
3
8
6
0.75
W
Achilles
Snow Comb3833
Achilles
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,846
Damage
60,113
74,300
Taken
82,330
60,491
Mitigated
52,970
23,943
Healing
19,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AZTickler
Sun Wukong
20,977
4,865
1,292
12,380
33,770
38,221
719
6,339
27,251
0
47,768
W
The Morrigan
ChaosBringer680
The Morrigan
21,920
3,096
0
4,484
19,487
9,534
1,417
5,142
14,210
66,053
8,988
L
20,560
539
103
2,267
20,329
6,367
1,029
5,626
14,703
87,054
0
W
Ravana
Kitokimi
Ravana
24,311
6,969
0
10,362
25,775
17,189
871
7,237
18,538
0
72,458
L
18,576
3,620
0
3,611
28,231
8,382
976
5,697
22,534
0
84,503
W
Achilles
Snow Comb3833
Achilles
22,615
6,421
0
9,097
29,038
33,768
673
8,574
20,464
0
55,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,856
Gold Earned
47,480
238
Minions Killed
285
9
Camps Cleared
12
1,350,254
Distance Traveled
1,309,411
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,910
636
64
3
0
472,290
0
W
The Morrigan
17,040
682
104
4
6
401,829
0
L
Merlin
16,112
644
140
6
2
410,667
2
W
Ravana
16,115
645
86
3
2
453,948
2
L
Pele
15,458
618
81
3
10
426,454
0
W
Achilles
16,701
668
48
2
1
494,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role