Player Matchup

Bacchus
Bacchus
Chaz Donald
Bacchus
Level 137
God Stats
10W - 6L
1,560 SR
Queue Stats
263W - 213L
1,713 Elo+
Party 1
Vulcan
Vulcan
Dracopolo1
Vulcan
Level 84
God Stats
79W - 82L
1,513 SR
Queue Stats
405W - 439L
1,634 Elo+
Solo
Apollo
Apollo
Tentativee v804
Apollo
Level 107
God Stats
0W - 1L
1,619 SR
Queue Stats
103W - 60L
1,697 Elo+
Party 1
Team Averages
Level 109
1,564 SR
1,681 Elo+

VS

Team Averages
Level 135
1,551 SR
1,619 Elo+
Erlang Shen
Erlang Shen
Kitokimi
Erlang Shen
Level 129
God Stats
5W - 4L
1,456 SR
Queue Stats
347W - 316L
1,602 Elo+
Solo
Hel
Hel
Rawr Goes TIGER
Hel
Level 125
God Stats
48W - 20L
1,657 SR
Queue Stats
180W - 164L
1,599 Elo+
Solo
Thor
Thor
butterpig2016
Thor
Level 152
God Stats
1W - 0L
1,540 SR
Queue Stats
48W - 43L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chaz Donald
Bacchus
15
6 / 5 / 3
15,357
668
16,491
26,471
47,224
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
Dracopolo1
Vulcan
15
1 / 8 / 8
13,814
601
20,107
16,278
5,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 8 / 5
13,407
583
14,029
21,835
8,519
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kitokimi
Erlang Shen
18
7 / 3 / 12
16,047
698
23,014
31,927
28,214
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 2 / 12
15,916
692
20,455
17,881
7,150
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 5 / 6
16,099
700
14,953
18,359
5,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
10
Kills
21
21
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chaz Donald
Bacchus
6
5
3
1.5
L
Vulcan
Dracopolo1
Vulcan
1
8
8
0.63
W
Erlang Shen
Kitokimi
Erlang Shen
7
3
12
4.33
W
5
2
12
5.5
L
3
8
5
0.69
W
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,627
Damage
58,422
64,584
Taken
68,167
60,927
Mitigated
41,175
6,657
Healing
45,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chaz Donald
Bacchus
16,491
1,850
0
1,823
26,471
47,224
0
9,463
17,008
37,907
0
L
Vulcan
Dracopolo1
Vulcan
20,107
7,528
0
1,382
16,278
5,184
0
5,809
10,469
66,407
0
W
Erlang Shen
Kitokimi
Erlang Shen
23,014
12,289
0
8,537
31,927
28,214
518
13,651
18,276
0
71,476
W
20,455
1,107
22,176
14,205
17,881
7,150
324
13,549
4,332
86,727
0
L
14,029
8,463
0
3,452
21,835
8,519
462
5,405
16,430
0
44,150
W
14,953
3,350
0
498
18,359
5,811
824
10,005
8,354
0
47,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
48,062
219
Minions Killed
261
5
Camps Cleared
14
1,157,700
Distance Traveled
1,316,572
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
15,357
668
33
1
1
414,228
0
L
Vulcan
13,814
601
115
5
2
364,655
2
W
Erlang Shen
16,047
698
57
2
1
447,291
0
W
Hel
15,916
692
159
7
4
442,633
0
L
Apollo
13,407
583
71
3
2
378,817
2
W
Thor
16,099
700
45
2
9
426,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role