Player Matchup

Merlin
Merlin
Platinum V
 
Merlin
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Platinum III
Arastoovasiri
Xing Tian
Platinum III
Level 145
God Stats
7W - 5L
1,575 SR
Queue Stats
38W - 32L
1,860 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
DumperHumper
Kuzenbo
Platinum I
Level 149
God Stats
16W - 9L
1,668 SR
Queue Stats
271W - 253L
1,857 MMR
Party 1
Camazotz
Camazotz
Platinum IV
ThisNameIsCooler
Camazotz
Platinum IV
Level 159
God Stats
7W - 9L
1,580 SR
Queue Stats
752W - 752L
1,655 MMR
Party 1
Jing Wei
Jing Wei
Platinum I
VickSlays
Jing Wei
Platinum I
Level 112
God Stats
12W - 8L
1,700 SR
Queue Stats
140W - 125L
1,812 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,605 SR
1,737 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,642 SR
1,710 MMR
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
GingeySherman
Hun Batz
Silver II
Level 146
God Stats
3W - 3L
1,771 SR
Queue Stats
36W - 23L
1,768 MMR
Solo
Scylla
Scylla
Gold II
JhonnyKing96
Scylla
Gold II
Level 158
God Stats
1W - 1L
1,756 SR
Queue Stats
21W - 20L
1,699 MMR
Solo
Hercules
Hercules
Platinum I
WannabeDr
Hercules
Platinum I
Level 105
God Stats
6W - 12L
1,531 SR
Queue Stats
227W - 218L
1,805 MMR
Solo
Ullr
Ullr
Platinum II
džeko
Ullr
Platinum II
Level 160
God Stats
16W - 15L
1,650 SR
Queue Stats
55W - 55L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 6 / 10
18,181
535
27,167
17,899
6,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Arastoovasiri
Xing Tian
20
4 / 5 / 13
17,714
521
15,495
33,422
45,047
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
DumperHumper
Kuzenbo
20
5 / 3 / 14
19,112
562
26,525
33,197
54,468
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 8 / 9
19,830
583
32,406
38,154
17,256
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
VickSlays
Jing Wei
20
5 / 4 / 7
20,242
595
27,275
26,161
11,395
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
ThorPersephoneEsetYemojaAchilles

VS

Bans
KukulkanAnhurAthenaApolloKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
5 / 1 / 15
16,197
476
16,523
39,626
60,120
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
GingeySherman
Hun Batz
20
6 / 6 / 14
16,914
497
17,815
30,888
14,171
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
20
7 / 9 / 7
17,797
523
23,809
24,249
10,355
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
WannabeDr
Hercules
20
1 / 7 / 13
15,745
463
20,912
38,558
56,056
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
džeko
Ullr
20
7 / 7 / 8
16,922
498
26,929
22,721
9,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
83
30
Kills
26
26
Deaths
30
53
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
6
10
1.33
L
Sobek
 
Sobek
5
1
15
12.5
W
Xing Tian
Arastoovasiri
Xing Tian
4
5
13
2.1
W
Kuzenbo
DumperHumper
Kuzenbo
5
3
14
4
L
Hun Batz
GingeySherman
Hun Batz
6
6
14
2.17
L
Scylla
7
9
7
1.17
W
13
8
9
2.19
W
Jing Wei
VickSlays
Jing Wei
5
4
7
2.13
L
Hercules
WannabeDr
Hercules
1
7
13
1.07
L
Ullr
džeko
Ullr
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,868
Damage
105,988
148,833
Taken
156,042
135,059
Mitigated
150,389
54,157
Healing
35,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
27,167
601
0
2,033
17,899
6,893
2,234
8,025
9,874
164,548
0
L
Sobek
 
Sobek
16,523
1,368
0
9,362
39,626
60,120
99
12,616
27,010
52,900
0
W
Xing Tian
Arastoovasiri
Xing Tian
15,495
392
0
5,956
33,422
45,047
176
9,298
24,124
38,733
0
W
Kuzenbo
DumperHumper
Kuzenbo
26,525
6,545
0
12,865
33,197
54,468
570
7,352
25,845
123,603
0
L
Hun Batz
GingeySherman
Hun Batz
17,815
4,929
0
3,814
30,888
14,171
1,260
15,331
15,557
0
132,888
L
Scylla
23,809
1,170
0
4,840
24,249
10,355
1,295
13,557
10,692
145,560
0
W
32,406
10,609
0
21,183
38,154
17,256
978
11,857
26,297
0
139,445
W
Jing Wei
VickSlays
Jing Wei
27,275
22,409
0
12,120
26,161
11,395
13,579
5,680
20,481
0
211,029
L
Hercules
WannabeDr
Hercules
20,912
5,427
0
14,544
38,558
56,056
0
17,453
21,105
0
115,991
L
Ullr
džeko
Ullr
26,929
12,080
0
3,166
22,721
9,687
5,401
12,363
10,358
0
124,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,079
Gold Earned
83,575
811
Minions Killed
884
0
Camps Cleared
0
3,344,605
Distance Traveled
3,195,007
38
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,181
535
199
6
0
622,905
8
L
Sobek
16,197
476
53
2
0
661,100
10
W
Xing Tian
17,714
521
32
1
0
694,945
16
W
Kuzenbo
19,112
562
170
5
0
667,812
12
L
Hun Batz
16,914
497
191
6
0
738,748
16
L
Scylla
17,797
523
248
7
0
557,394
4
W
Camazotz
19,830
583
135
4
0
665,305
0
W
Jing Wei
20,242
595
275
8
0
693,638
2
L
Hercules
15,745
463
189
6
0
589,850
15
L
Ullr
16,922
498
203
6
0
647,915
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role