Player Matchup

Yemoja
Yemoja
Ashikira
Yemoja
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 84L
1,724 Elo+
Party 2
Ne Zha
Ne Zha
MiaKoolifa
Ne Zha
Level 93
God Stats
5W - 3L
1,588 SR
Queue Stats
45W - 45L
1,628 Elo+
Party 2
Nu Wa
Nu Wa
RavenHawk217
Nu Wa
Level 91
God Stats
1W - 1L
1,459 SR
Queue Stats
109W - 62L
1,747 Elo+
Party 2
Team Averages
Level 101
1,516 SR
1,700 Elo+

VS

Team Averages
Level 102
1,564 SR
1,512 Elo+
King Arthur
King Arthur
SPERELE
King Arthur
Level 122
God Stats
82W - 82L
1,502 SR
Queue Stats
476W - 509L
1,502 Elo+
Party 1
Ratatoskr
Ratatoskr
ToxicScorpion32
Ratatoskr
Level 43
God Stats
2W - 6L
1,339 SR
Queue Stats
28W - 42L
1,393 Elo+
Solo
Nu Wa
Nu Wa
Violentcatalyst
Nu Wa
Level 140
God Stats
14W - 3L
1,851 SR
Queue Stats
165W - 139L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ashikira
Yemoja
17
7 / 5 / 10
16,680
725
17,998
23,477
20,208
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ne Zha
MiaKoolifa
Ne Zha
17
7 / 10 / 8
16,369
712
20,520
22,221
8,073
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
4 / 9 / 10
14,904
648
13,309
21,581
6,870
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SPERELE
King Arthur
18
14 / 6 / 8
18,348
798
24,266
28,776
35,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
ToxicScorpion32
Ratatoskr
13
4 / 9 / 6
14,258
620
6,948
19,507
6,982
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
6 / 3 / 13
17,567
764
25,389
19,827
5,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
51
18
Kills
24
24
Deaths
18
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ashikira
Yemoja
7
5
10
2.4
L
Ne Zha
MiaKoolifa
Ne Zha
7
10
8
1.1
L
4
9
10
1
W
King Arthur
SPERELE
King Arthur
14
6
8
3
W
Ratatoskr
ToxicScorpion32
Ratatoskr
4
9
6
0.78
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,827
Damage
56,603
67,279
Taken
68,110
35,151
Mitigated
47,711
10,312
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ashikira
Yemoja
17,998
2,553
1,883
3,222
23,477
20,208
110
10,714
12,763
69,552
0
L
Ne Zha
MiaKoolifa
Ne Zha
20,520
7,836
0
3,095
22,221
8,073
681
6,709
15,368
0
59,715
L
13,309
3,334
26
2,086
21,581
6,870
685
8,279
13,302
80,610
0
W
King Arthur
SPERELE
King Arthur
24,266
5,593
0
5,783
28,776
35,672
1,170
12,135
16,641
0
68,762
W
Ratatoskr
ToxicScorpion32
Ratatoskr
6,948
1,623
0
1,647
19,507
6,982
636
9,515
9,992
0
30,758
W
25,389
4,911
126
1,971
19,827
5,057
2,193
10,744
9,083
100,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,953
Gold Earned
50,173
261
Minions Killed
263
8
Camps Cleared
10
1,131,093
Distance Traveled
1,149,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
16,680
725
78
3
3
385,678
0
L
Ne Zha
16,369
712
70
3
3
388,825
0
L
Nu Wa
14,904
648
113
5
2
356,590
0
W
King Arthur
18,348
798
68
3
3
368,083
0
W
Ratatoskr
14,258
620
47
2
4
386,340
0
W
Nu Wa
17,567
764
148
6
3
394,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role