Player Matchup

Ares
Ares
BLUEBOROMAN
Ares
Level 58
God Stats
11W - 14L
1,478 SR
Queue Stats
256W - 317L
1,341 Elo+
Party 1
Ra
Ra
DominionOverMan
Ra
Level 82
God Stats
1W - 2L
1,475 SR
Queue Stats
71W - 87L
1,407 Elo+
Party 1
Neith
Neith
Ebonlett
Neith
Level 10
God Stats
13W - 16L
1,486 SR
Queue Stats
17W - 23L
1,413 Elo+
Party 1
Team Averages
Level 50
1,480 SR
1,387 Elo+

VS

Team Averages
Level 34
1,499 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Firepaw3
Baron Samedi
Level 68
God Stats
1W - 1L
1,272 SR
Queue Stats
99W - 82L
1,519 Elo+
Party 2
Odin
Odin
ImABagOfGarbage
Odin
Level 25
God Stats
1W - 1L
1,803 SR
Queue Stats
42W - 31L
1,559 Elo+
Party 2
Loki
Loki
ZRZRZR
Loki
Level 8
God Stats
8W - 13L
1,423 SR
Queue Stats
8W - 16L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 7
19,007
655
21,041
34,956
34,795
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 10 / 8
16,173
558
21,829
25,695
18,280
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Ebonlett
Neith
17
6 / 7 / 7
18,142
626
15,512
19,279
5,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Firepaw3
Baron Samedi
20
9 / 6 / 11
19,720
680
38,783
26,881
11,678
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 3 / 16
17,724
611
13,398
23,170
32,447
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
ZRZRZR
Loki
20
11 / 8 / 6
20,912
721
15,173
21,315
6,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
17
Kills
22
22
Deaths
17
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
9
5
7
2.5
L
2
10
8
0.6
L
Neith
Ebonlett
Neith
6
7
7
1.36
W
Baron Samedi
Firepaw3
Baron Samedi
9
6
11
2.42
W
2
3
16
3.33
W
Loki
ZRZRZR
Loki
11
8
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,382
Damage
67,354
79,930
Taken
71,366
58,871
Mitigated
50,734
30,848
Healing
21,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,041
1,037
0
6,507
34,956
34,795
0
16,202
18,754
43,513
0
L
21,829
1,494
13,862
9,469
25,695
18,280
414
13,242
12,453
94,665
0
L
Neith
Ebonlett
Neith
15,512
10,409
0
1,010
19,279
5,796
902
10,107
9,172
0
54,138
W
Baron Samedi
Firepaw3
Baron Samedi
38,783
3,385
2,759
9,544
26,881
11,678
2,190
17,450
9,431
101,199
0
W
13,398
2,083
0
3,490
23,170
32,447
424
10,505
12,665
0
37,102
W
Loki
ZRZRZR
Loki
15,173
5,289
996
4,688
21,315
6,609
1,153
16,047
5,268
0
64,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,322
Gold Earned
58,356
269
Minions Killed
269
9
Camps Cleared
11
1,279,271
Distance Traveled
1,589,037
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
19,007
655
34
1
0
483,581
0
L
Ra
16,173
558
126
4
7
459,989
6
L
Neith
18,142
626
109
4
2
335,701
0
W
Baron Samedi
19,720
680
136
5
5
468,047
0
W
Odin
17,724
611
57
2
0
638,199
0
W
Loki
20,912
721
76
3
6
482,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role