Player Matchup

Discordia
Discordia
 
Discordia
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Eshudorashu
Serqet
Level 52
God Stats
1W - 1L
1,321 SR
Queue Stats
176W - 230L
1,311 Elo+
Solo
Heimdallr
Heimdallr
Wosssito
Heimdallr
Level 52
God Stats
14W - 11L
1,513 SR
Queue Stats
34W - 39L
1,429 Elo+
Solo
Bacchus
Bacchus
ferreira0719
Bacchus
Level 127
God Stats
3W - 1L
1,763 SR
Queue Stats
313W - 309L
1,585 Elo+
Solo
Team Averages
Level 90
1,519 SR
1,465 Elo+

VS

Team Averages
Level 91
1,457 SR
1,416 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Chanten
Cerberus
Level 99
God Stats
30W - 42L
1,492 SR
Queue Stats
80W - 111L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
HarrySteelflex
Cu Chulainn
Level 103
God Stats
0W - 2L
1,744 SR
Queue Stats
13W - 18L
1,447 Elo+
Solo
Merlin
Merlin
MarcosThePolos
Merlin
Level 65
God Stats
2W - 3L
1,342 SR
Queue Stats
264W - 341L
1,429 Elo+
Solo
Serqet
Serqet
Slynis
Serqet
Level 62
God Stats
0W - 3L
1,207 SR
Queue Stats
5W - 11L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
0 / 0 / 0
3,591
718
1,900
877
169
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hades
 
Hades
4
0 / 0 / 1
3,108
622
653
1,436
388
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Serqet
4
0 / 0 / 1
3,223
645
416
2,141
464
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Wosssito
Heimdallr
6
1 / 0 / 0
3,865
773
330
1,893
528
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Bacchus
ferreira0719
Bacchus
5
1 / 0 / 0
3,254
651
452
1,816
821
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
3,803
761
415
2,749
794
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Chanten
Cerberus
1
0 / 0 / 0
993
199
0
0
0
Cu Chulainn
HarrySteelflex
Cu Chulainn
6
0 / 1 / 0
3,425
685
2,542
3,009
1,932
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,506
701
554
1,616
279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Slynis
Serqet
4
0 / 0 / 0
3,195
639
408
1,760
386
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
0
0
W
Hades
 
Hades
0
0
1
0.5
L
Neith
 
Neith
0
0
0
0
L
Cerberus
Chanten
Cerberus
0
0
0
0
W
Serqet
0
0
1
0.5
L
Cu Chulainn
HarrySteelflex
Cu Chulainn
0
1
0
0
L
0
1
0
0
L
Serqet
Slynis
Serqet
0
0
0
0
W
Heimdallr
Wosssito
Heimdallr
1
0
0
1
W
Bacchus
ferreira0719
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,751
Damage
3,919
8,163
Taken
9,134
2,370
Mitigated
3,391
3,377
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
1,900
269
0
234
877
169
0
0
877
16,705
0
W
Hades
 
Hades
653
126
31
570
1,436
388
0
0
1,436
6,693
0
L
Neith
 
Neith
415
72
0
1,424
2,749
794
0
1,584
1,165
0
16,802
L
Cerberus
Chanten
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
416
65
0
658
2,141
464
0
0
2,141
0
9,710
L
Cu Chulainn
HarrySteelflex
Cu Chulainn
2,542
783
0
799
3,009
1,932
0
1,105
1,904
0
14,586
L
554
46
0
0
1,616
279
0
0
1,616
14,856
0
L
Serqet
Slynis
Serqet
408
101
0
880
1,760
386
0
316
1,444
0
10,306
W
Heimdallr
Wosssito
Heimdallr
330
212
0
803
1,893
528
0
554
1,339
0
12,647
W
Bacchus
ferreira0719
Bacchus
452
149
123
958
1,816
821
0
0
1,816
6,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,041
Gold Earned
14,922
111
Minions Killed
124
0
Camps Cleared
0
454,122
Distance Traveled
406,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
3,591
718
33
7
0
92,214
0
W
Hades
3,108
622
14
3
0
58,616
0
L
Neith
3,803
761
49
10
0
89,797
0
L
Cerberus
993
199
0
0
0
0
0
W
Serqet
3,223
645
24
5
0
104,071
0
L
Cu Chulainn
3,425
685
23
5
0
97,003
0
L
Merlin
3,506
701
30
6
0
109,204
0
L
Serqet
3,195
639
22
4
0
110,361
0
W
Heimdallr
3,865
773
32
6
0
91,355
0
W
Bacchus
3,254
651
8
2
0
107,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role