Player Matchup

Odin
Odin
BL00DYWASTE
Odin
Level 146
God Stats
14W - 10L
1,583 SR
Queue Stats
369W - 346L
1,544 Elo+
Party 2
Hou Yi
Hou Yi
GrimmJesters
Hou Yi
Level 127
God Stats
5W - 2L
1,742 SR
Queue Stats
245W - 256L
1,599 Elo+
Party 2
Janus
Janus
Jistra
Janus
Level 121
God Stats
4W - 5L
1,463 SR
Queue Stats
123W - 120L
1,590 Elo+
Party 2
Team Averages
Level 131
1,596 SR
1,578 Elo+

VS

Team Averages
Level 123
1,516 SR
1,581 Elo+
Erlang Shen
Erlang Shen
CanadianVI
Erlang Shen
Level 124
God Stats
3W - 3L
1,599 SR
Queue Stats
94W - 93L
1,595 Elo+
Party 1
King Arthur
King Arthur
Frxkin
King Arthur
Level 99
God Stats
7W - 9L
1,399 SR
Queue Stats
98W - 104L
1,579 Elo+
Party 1
Vulcan
Vulcan
Sleepwalkinng_
Vulcan
Level 147
God Stats
18W - 22L
1,550 SR
Queue Stats
456W - 438L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 19
17,884
688
12,466
22,900
35,876
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
18
7 / 7 / 14
17,727
682
26,693
21,809
8,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
Jistra
Janus
20
14 / 6 / 8
20,142
775
28,024
18,520
6,849
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CanadianVI
Erlang Shen
17
8 / 9 / 5
18,169
699
24,230
35,731
38,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Frxkin
King Arthur
16
5 / 6 / 4
16,188
623
12,505
26,075
32,675
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 9 / 3
16,209
623
17,186
18,393
7,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
24
Kills
17
17
Deaths
24
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
4
19
3.13
L
Erlang Shen
CanadianVI
Erlang Shen
8
9
5
1.17
L
King Arthur
Frxkin
King Arthur
5
6
4
1.17
W
Hou Yi
7
7
14
2
W
Janus
Jistra
Janus
14
6
8
3
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,183
Damage
53,921
63,229
Taken
80,199
51,660
Mitigated
78,644
17,346
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,466
2,078
1,520
4,401
22,900
35,876
685
7,702
15,198
0
54,111
L
Erlang Shen
CanadianVI
Erlang Shen
24,230
12,652
0
10,211
35,731
38,792
1,262
8,066
27,665
0
63,629
L
King Arthur
Frxkin
King Arthur
12,505
2,626
939
4,663
26,075
32,675
289
10,699
15,376
793
40,369
W
Hou Yi
26,693
13,093
855
4,717
21,809
8,935
1,747
5,673
15,920
0
77,752
W
Janus
Jistra
Janus
28,024
632
0
5,853
18,520
6,849
474
4,704
13,816
91,479
0
L
17,186
7,598
0
920
18,393
7,177
562
10,002
8,391
63,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,753
Gold Earned
50,566
280
Minions Killed
228
10
Camps Cleared
12
1,313,135
Distance Traveled
1,247,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
17,884
688
63
2
4
435,212
0
L
Erlang Shen
18,169
699
71
3
6
412,114
0
L
King Arthur
16,188
623
56
2
2
420,905
0
W
Hou Yi
17,727
682
88
3
2
393,315
0
W
Janus
20,142
775
129
5
4
484,608
0
L
Vulcan
16,209
623
101
4
4
414,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role