Player Matchup

Artemis
Artemis
DarkSurge41
Artemis
Level 18
God Stats
14W - 5L
1,549 SR
Queue Stats
22W - 18L
1,208 Elo+
Party 1
Merlin
Merlin
Goodman1734
Merlin
Level 20
God Stats
14W - 9L
1,508 SR
Queue Stats
20W - 22L
1,180 Elo+
Party 1
Heimdallr
Heimdallr
SavageRaider2
Heimdallr
Level 17
God Stats
7W - 3L
1,512 SR
Queue Stats
17W - 18L
1,187 Elo+
Party 1
Team Averages
Level 18
1,523 SR
1,192 Elo+

VS

Team Averages
Level 37
1,464 SR
1,199 Elo+
Ah Muzen Cab
Ah Muzen Cab
Sil3ntZDemon
Ah Muzen Cab
Level 39
God Stats
39W - 19L
1,582 SR
Queue Stats
183W - 221L
1,180 Elo+
Party 2
Serqet
Serqet
SinofAlice
Serqet
Level 49
God Stats
3W - 8L
1,500 SR
Queue Stats
280W - 316L
1,222 Elo+
Party 2
Kukulkan
Kukulkan
X-SU1C1D3-_-X
Kukulkan
Level 24
God Stats
12W - 11L
1,310 SR
Queue Stats
74W - 83L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkSurge41
Artemis
15
9 / 11 / 7
16,541
788
20,604
17,353
5,288
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
17
11 / 8 / 6
17,148
817
16,493
16,932
4,887
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
SavageRaider2
Heimdallr
16
7 / 15 / 13
17,400
829
16,661
24,177
9,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sil3ntZDemon
Ah Muzen Cab
18
16 / 4 / 7
17,768
846
21,266
20,569
9,184
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
SinofAlice
Serqet
14
4 / 16 / 13
15,531
740
8,875
20,953
7,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
X-SU1C1D3-_-X
Kukulkan
17
13 / 7 / 6
16,837
802
17,929
19,367
12,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
59
27
Kills
33
34
Deaths
27
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
DarkSurge41
Artemis
9
11
7
1.14
W
Merlin
11
8
6
1.75
W
Heimdallr
SavageRaider2
Heimdallr
7
15
13
0.9
L
Ah Muzen Cab
Sil3ntZDemon
Ah Muzen Cab
16
4
7
4.88
L
Serqet
SinofAlice
Serqet
4
16
13
0.66
L
Kukulkan
X-SU1C1D3-_-X
Kukulkan
13
7
6
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,758
Damage
48,070
58,462
Taken
60,889
19,471
Mitigated
29,301
5,438
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DarkSurge41
Artemis
20,604
14,857
0
2,304
17,353
5,288
1,568
4,634
12,544
0
48,578
W
Merlin
16,493
1,709
0
2,161
16,932
4,887
350
6,289
9,743
49,442
0
W
Heimdallr
SavageRaider2
Heimdallr
16,661
6,031
0
973
24,177
9,296
825
7,056
16,662
0
38,225
L
Ah Muzen Cab
Sil3ntZDemon
Ah Muzen Cab
21,266
10,279
0
5,257
20,569
9,184
1,164
4,761
15,804
0
59,899
L
Serqet
SinofAlice
Serqet
8,875
1,586
294
3,404
20,953
7,867
0
5,174
15,779
0
10,269
L
Kukulkan
X-SU1C1D3-_-X
Kukulkan
17,929
3,676
0
3,361
19,367
12,250
86
6,558
12,809
50,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,089
Gold Earned
50,136
188
Minions Killed
179
2
Camps Cleared
0
882,303
Distance Traveled
1,099,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,541
788
61
3
2
263,421
0
W
Merlin
17,148
817
69
3
0
332,961
0
W
Heimdallr
17,400
829
58
3
0
285,921
0
L
Ah Muzen Cab
17,768
846
96
5
0
379,346
0
L
Serqet
15,531
740
8
0
0
354,271
0
L
Kukulkan
16,837
802
75
4
0
366,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role