Player Matchup

Cernunnos
Cernunnos
LordSnacky
Cernunnos
Level 146
God Stats
4W - 4L
1,531 SR
Queue Stats
221W - 214L
1,511 Elo+
Party 2
Chaac
Chaac
ManiacalSaucer1
Chaac
Level 74
God Stats
11W - 5L
1,574 SR
Queue Stats
122W - 108L
1,550 Elo+
Party 2
Ah Puch
Ah Puch
Meat Sploosh
Ah Puch
Level 157
God Stats
3W - 2L
1,448 SR
Queue Stats
329W - 321L
1,562 Elo+
Party 2
Team Averages
Level 126
1,518 SR
1,541 Elo+

VS

Team Averages
Level 114
1,529 SR
1,592 Elo+
Anhur
Anhur
TMK Dredgen
Anhur
Level 95
God Stats
1W - 3L
1,215 SR
Queue Stats
147W - 138L
1,642 Elo+
Solo
Ymir
Ymir
TheCrunkMan420
Ymir
Level 146
God Stats
10W - 7L
1,739 SR
Queue Stats
451W - 405L
1,605 Elo+
Party 1
Chaac
Chaac
mGelles
Chaac
Level 101
God Stats
11W - 10L
1,634 SR
Queue Stats
92W - 90L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LordSnacky
Cernunnos
19
15 / 3 / 6
17,020
810
35,159
23,161
10,410
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 5 / 11
13,884
661
15,404
22,366
26,049
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Meat Sploosh
Ah Puch
16
4 / 9 / 10
15,058
717
18,237
18,550
5,630
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 5
15,252
726
19,578
27,765
9,910
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 6 / 8
13,268
632
12,441
25,629
17,422
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
mGelles
Chaac
15
6 / 11 / 6
14,795
705
20,230
33,458
42,929
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
23
Kills
16
17
Deaths
23
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
LordSnacky
Cernunnos
15
3
6
6
W
4
5
11
1.9
W
Ah Puch
Meat Sploosh
Ah Puch
4
9
10
1
L
7
6
5
1.58
L
3
6
8
1.17
L
Chaac
mGelles
Chaac
6
11
6
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,800
Damage
52,249
64,077
Taken
86,852
42,089
Mitigated
70,261
22,588
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
LordSnacky
Cernunnos
35,159
20,534
0
11,944
23,161
10,410
1,228
4,925
18,236
0
85,491
W
15,404
2,298
0
8,178
22,366
26,049
0
4,261
18,105
345
38,196
W
Ah Puch
Meat Sploosh
Ah Puch
18,237
823
0
2,466
18,550
5,630
340
3,376
15,174
55,199
0
L
19,578
9,476
0
6,070
27,765
9,910
2,085
6,977
20,788
0
56,172
L
12,441
1,412
0
1,547
25,629
17,422
384
6,395
19,234
28,252
822
L
Chaac
mGelles
Chaac
20,230
1,527
0
7,924
33,458
42,929
820
5,943
27,515
0
46,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,962
Gold Earned
43,315
211
Minions Killed
179
10
Camps Cleared
5
1,082,184
Distance Traveled
1,048,530
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,020
810
100
5
4
366,814
0
W
Chaac
13,884
661
36
2
3
378,444
0
W
Ah Puch
15,058
717
75
4
3
336,926
2
L
Anhur
15,252
726
81
4
3
360,233
0
L
Ymir
13,268
632
35
2
1
347,987
4
L
Chaac
14,795
705
63
3
1
340,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role