Player Matchup

King Arthur
King Arthur
DarkAssassin540
King Arthur
Level 105
God Stats
21W - 21L
1,694 SR
Queue Stats
124W - 119L
1,692 Elo+
Party 1
Ares
Ares
MeteoricBee1335
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
dkota92
Ah Puch
Level 117
God Stats
2W - 0L
1,721 SR
Queue Stats
129W - 146L
1,437 Elo+
Party 1
Team Averages
Level 77
1,638 SR
1,515 Elo+

VS

Team Averages
Level 49
1,540 SR
1,558 Elo+
Pele
Pele
Dexkono
Pele
Level 14
God Stats
0W - 2L
1,684 SR
Queue Stats
11W - 20L
1,498 Elo+
Solo
Aphrodite
Aphrodite
OnlyJMan126
Aphrodite
Level 6
God Stats
1W - 2L
1,283 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
SteppDaddyNate
Hercules
Level 128
God Stats
1W - 1L
1,653 SR
Queue Stats
33W - 37L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkAssassin540
King Arthur
18
11 / 2 / 8
17,002
739
27,859
25,232
29,641
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 12 / 17
15,154
659
4,839
23,317
22,961
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
dkota92
Ah Puch
17
12 / 5 / 8
17,382
756
36,495
20,157
5,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dexkono
Pele
12
0 / 15 / 5
11,888
517
6,750
24,632
10,138
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
OnlyJMan126
Aphrodite
16
5 / 6 / 12
15,648
680
15,158
23,825
13,444
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
18
14 / 2 / 4
17,275
751
32,172
34,632
49,339
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
23
Kills
19
19
Deaths
23
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DarkAssassin540
King Arthur
11
2
8
7.5
L
Pele
Dexkono
Pele
0
15
5
0.17
W
0
12
17
0.71
L
Aphrodite
OnlyJMan126
Aphrodite
5
6
12
1.83
L
Hercules
14
2
4
8
W
Ah Puch
dkota92
Ah Puch
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,193
Damage
54,080
68,706
Taken
83,089
57,972
Mitigated
72,921
12,955
Healing
35,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DarkAssassin540
King Arthur
27,859
5,026
0
6,301
25,232
29,641
674
5,844
19,388
0
81,303
L
Pele
Dexkono
Pele
6,750
1,305
0
1,230
24,632
10,138
252
11,071
13,285
0
34,939
W
4,839
1,076
0
705
23,317
22,961
780
7,079
16,238
11,365
0
L
Aphrodite
OnlyJMan126
Aphrodite
15,158
885
8,870
13,819
23,825
13,444
539
16,177
7,498
46,433
0
L
Hercules
32,172
14,614
0
11,715
34,632
49,339
1,006
14,526
19,881
0
73,917
W
Ah Puch
dkota92
Ah Puch
36,495
889
895
5,054
20,157
5,370
707
2,630
17,527
91,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,538
Gold Earned
44,811
230
Minions Killed
226
10
Camps Cleared
5
1,228,717
Distance Traveled
1,144,161
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
17,002
739
107
5
10
411,336
2
L
Pele
11,888
517
52
2
0
350,293
0
W
Ares
15,154
659
6
0
0
388,522
0
L
Aphrodite
15,648
680
87
4
2
370,347
0
L
Hercules
17,275
751
87
4
3
423,521
0
W
Ah Puch
17,382
756
117
5
0
428,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role