Player Matchup

Tyr
Tyr
 
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Murffi
Neith
Level 124
God Stats
6W - 3L
1,620 SR
Queue Stats
231W - 231L
1,493 Elo+
Solo
Hercules
Hercules
Tajkon
Hercules
Level 100
God Stats
3W - 1L
1,629 SR
Queue Stats
51W - 60L
1,480 Elo+
Party 1
Scylla
Scylla
charliebrookerrx
Scylla
Level 88
God Stats
3W - 0L
1,846 SR
Queue Stats
68W - 67L
1,481 Elo+
Solo
Team Averages
Level 115
1,619 SR
1,491 Elo+

VS

Team Averages
Level 121
1,550 SR
1,504 Elo+
Olorun
Olorun
 
Olorun
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Koozik
Rama
Level 128
God Stats
1W - 1L
1,876 SR
Queue Stats
133W - 138L
1,532 Elo+
Solo
Vamana
Vamana
ZAKAROVSKY_81
Vamana
Level 96
God Stats
3W - 3L
1,502 SR
Queue Stats
153W - 155L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
ggggr
Zhong Kui
Level 147
God Stats
4W - 8L
1,370 SR
Queue Stats
316W - 308L
1,489 Elo+
Solo
Thanatos
Thanatos
xnordid14ss88x
Thanatos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 0 / 10
5,989
998
3,588
5,498
5,411
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Boots

Boots

+6%
Movement Speed

Kuzenbo
 
Kuzenbo
10
0 / 1 / 10
5,693
949
1,941
4,175
4,443
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes

Shoes

+6%
Movement Speed

Neith
Murffi
Neith
13
5 / 0 / 7
6,932
1,155
5,097
4,043
1,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hercules
Tajkon
Hercules
11
4 / 1 / 8
6,612
1,102
5,757
6,497
5,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
4 / 1 / 8
6,662
1,110
5,473
3,339
1,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 3 / 1
5,940
990
4,518
6,429
2,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Koozik
Rama
11
0 / 3 / 1
5,344
891
6,170
5,196
2,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,197
866
5,106
7,412
6,382
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
ggggr
Zhong Kui
5
0 / 2 / 0
4,586
764
694
2,521
1,017
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes

Shoes

+6%
Movement Speed

Thanatos
10
2 / 2 / 0
5,696
949
2,550
4,165
1,762
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
13
Kills
3
3
Deaths
13
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
10
5
W
Kuzenbo
 
Kuzenbo
0
1
10
5
L
Olorun
 
Olorun
1
3
1
0.5
L
Rama
Koozik
Rama
0
3
1
0.17
W
Neith
Murffi
Neith
5
0
7
8.5
W
Hercules
Tajkon
Hercules
4
1
8
8
L
0
3
1
0.17
W
4
1
8
8
L
Zhong Kui
ggggr
Zhong Kui
0
2
0
0
L
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,856
Damage
19,038
23,552
Taken
25,723
18,676
Mitigated
13,758
9,517
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,588
897
1,184
1,493
5,498
5,411
340
1,162
4,336
0
5,539
W
Kuzenbo
 
Kuzenbo
1,941
912
954
778
4,175
4,443
170
593
3,582
3,228
118
L
Olorun
 
Olorun
4,518
2,020
1,545
2,472
6,429
2,515
0
1,196
5,233
11,641
0
L
Rama
Koozik
Rama
6,170
2,867
342
244
5,196
2,082
0
1,887
3,309
0
14,028
W
Neith
Murffi
Neith
5,097
1,990
0
959
4,043
1,958
608
677
3,366
0
17,397
W
Hercules
Tajkon
Hercules
5,757
2,190
1,736
1,393
6,497
5,443
103
1,468
5,029
0
6,589
L
5,106
3,035
894
2,233
7,412
6,382
0
2,343
5,069
0
8,143
W
5,473
995
765
255
3,339
1,421
465
1,312
2,027
13,668
0
L
Zhong Kui
ggggr
Zhong Kui
694
0
85
135
2,521
1,017
0
456
2,065
1,130
0
L
Thanatos
2,550
373
0
1,784
4,165
1,762
0
1,427
2,738
0
3,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
26,763
53
Minions Killed
37
0
Camps Cleared
0
582,186
Distance Traveled
447,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,989
998
8
1
0
139,897
0
W
Kuzenbo
5,693
949
3
1
0
105,354
0
L
Olorun
5,940
990
12
2
0
110,533
0
L
Rama
5,344
891
20
3
0
99,873
0
W
Neith
6,932
1,155
22
4
0
101,311
0
W
Hercules
6,612
1,102
3
1
0
137,717
0
L
Vamana
5,197
866
4
1
0
107,088
0
W
Scylla
6,662
1,110
17
3
0
97,907
0
L
Zhong Kui
4,586
764
0
0
0
36,513
0
L
Thanatos
5,696
949
1
0
0
93,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role