Player Matchup

Nu Wa
Nu Wa
Silver IV
S1eepingForest
Nu Wa
Silver IV
Level 144
God Stats
0W - 1L
1,431 SR
Queue Stats
3W - 3L
1,426 MMR
Party 1
Yemoja
Yemoja
Bronze I
cryariver95
Yemoja
Bronze I
Level 130
God Stats
0W - 1L
1,270 SR
Queue Stats
2W - 6L
1,189 MMR
Party 1
Anhur
Anhur
Bronze III
x iMBigger
Anhur
Bronze III
Level 101
God Stats
0W - 1L
1,582 SR
Queue Stats
1W - 2L
1,401 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,428 SR
1,339 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,421 SR
1,332 MMR
Merlin
Merlin
Silver I
PeaceWalker-41
Merlin
Silver I
Level 60
God Stats
1W - 2L
1,504 SR
Queue Stats
21W - 20L
1,342 MMR
Solo
Awilix
Awilix
Silver I
iCFLO
Awilix
Silver I
Level 127
God Stats
2W - 1L
1,177 SR
Queue Stats
27W - 32L
1,317 MMR
Solo
Bacchus
Bacchus
Gold IV
sargentrat66
Bacchus
Gold IV
Level 147
God Stats
45W - 28L
1,582 SR
Queue Stats
299W - 320L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
14,019
561
17,193
13,724
3,437
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
15
1 / 5 / 3
13,137
525
13,995
26,409
17,013
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
15
3 / 4 / 0
13,724
549
18,383
20,855
5,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ZeusCerberusPoseidonKukulkan

VS

Bans
KumbhakarnaChaacArtemisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 8
16,246
650
31,699
19,585
6,993
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
iCFLO
Awilix
15
3 / 4 / 5
14,467
579
10,449
21,003
9,728
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
sargentrat66
Bacchus
17
5 / 0 / 7
16,881
675
13,694
23,116
25,741
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
12
12
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
2
3
3
1.17
L
Yemoja
1
5
3
0.5
W
Awilix
iCFLO
Awilix
3
4
5
1.38
W
Bacchus
sargentrat66
Bacchus
5
0
7
8.5
L
Anhur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,571
Damage
55,842
60,988
Taken
63,704
25,846
Mitigated
42,462
11,886
Healing
24,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,699
1,119
1,791
11,021
19,585
6,993
1,230
10,452
9,133
121,230
0
L
17,193
5,396
356
1,377
13,724
3,437
72
12,572
1,152
61,716
0
L
Yemoja
13,995
790
1,608
4,771
26,409
17,013
0
17,725
8,684
45,293
0
W
Awilix
iCFLO
Awilix
10,449
4,087
0
2,907
21,003
9,728
1,069
11,635
9,368
0
55,517
W
Bacchus
sargentrat66
Bacchus
13,694
960
0
8,349
23,116
25,741
162
10,264
12,852
54,843
0
L
Anhur
18,383
8,711
0
3,774
20,855
5,396
0
15,365
5,490
0
57,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
47,594
246
Minions Killed
308
6
Camps Cleared
16
1,222,924
Distance Traveled
1,359,349
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,246
650
179
7
3
444,926
2
L
Nu Wa
14,019
561
90
4
0
404,247
0
L
Yemoja
13,137
525
58
2
1
399,399
0
W
Awilix
14,467
579
78
3
5
462,473
0
W
Bacchus
16,881
675
51
2
8
451,950
0
L
Anhur
13,724
549
98
4
5
419,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role