Player Matchup

Loki
Loki
BHZD N4G4T0
Loki
Level 17
God Stats
0W - 2L
1,165 SR
Queue Stats
17W - 29L
1,378 Elo+
Party 1
Hachiman
Hachiman
INDIO777
Hachiman
Level 29
God Stats
1W - 2L
1,498 SR
Queue Stats
154W - 156L
1,513 Elo+
Solo
Zeus
Zeus
StDr FortunA
Zeus
Level 17
God Stats
30W - 23L
1,511 SR
Queue Stats
52W - 45L
1,427 Elo+
Solo
Ymir
Ymir
Warlock2394
Ymir
Level 14
God Stats
1W - 1L
1,681 SR
Queue Stats
18W - 23L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
stchml
Sun Wukong
Level 29
God Stats
7W - 7L
1,553 SR
Queue Stats
154W - 137L
1,529 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,460 Elo+

VS

Team Averages
Level 25
1,460 SR
1,434 Elo+
Merlin
Merlin
Aphrodl
Merlin
Level 29
God Stats
3W - 5L
1,247 SR
Queue Stats
20W - 18L
1,416 Elo+
Solo
Thoth
Thoth
BlueCristal
Thoth
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 23L
1,384 Elo+
Solo
Tyr
Tyr
Ioheen
Tyr
Level 27
God Stats
10W - 3L
1,774 SR
Queue Stats
119W - 92L
1,525 Elo+
Solo
Yemoja
Yemoja
coisarium43
Yemoja
Level 14
God Stats
1W - 2L
1,404 SR
Queue Stats
21W - 30L
1,388 Elo+
Solo
Hachiman
Hachiman
xJanuzzi
Hachiman
Level 28
God Stats
3W - 4L
1,373 SR
Queue Stats
44W - 51L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 19 / 7
13,626
852
16,095
31,435
13,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
INDIO777
Hachiman
20
1 / 2 / 5
13,808
863
15,059
13,358
7,749
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 2 / 5
16,940
1,059
44,482
12,047
5,212
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 11 / 9
13,320
833
7,396
33,072
18,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
stchml
Sun Wukong
20
4 / 5 / 3
14,592
912
14,411
32,048
23,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aphrodl
Merlin
20
14 / 2 / 15
15,737
984
29,804
15,442
6,856
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 4 / 19
14,726
920
20,948
14,489
5,258
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
Ioheen
Tyr
20
6 / 0 / 27
15,976
999
24,637
19,500
32,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Yemoja
20
5 / 3 / 22
15,125
945
16,860
32,576
20,762
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
xJanuzzi
Hachiman
20
8 / 6 / 17
15,652
978
23,111
21,140
8,360
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
139
15
Kills
39
39
Deaths
15
29
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aphrodl
Merlin
14
2
15
10.75
L
1
19
7
0.24
W
6
4
19
3.88
L
Hachiman
INDIO777
Hachiman
1
2
5
1.75
W
Tyr
Ioheen
Tyr
6
0
27
19.5
L
9
2
5
5.75
L
0
11
9
0.41
W
Yemoja
5
3
22
5.33
L
Sun Wukong
stchml
Sun Wukong
4
5
3
1.1
W
Hachiman
xJanuzzi
Hachiman
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,443
Damage
115,360
121,960
Taken
103,147
68,728
Mitigated
74,090
5,714
Healing
16,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aphrodl
Merlin
29,804
871
315
642
15,442
6,856
0
7,368
8,074
62,856
0
L
16,095
7,671
462
1,366
31,435
13,698
0
15,512
15,923
0
25,576
W
20,948
2,116
0
0
14,489
5,258
0
8,830
5,659
33,295
0
L
Hachiman
INDIO777
Hachiman
15,059
11,948
0
0
13,358
7,749
0
6,683
6,675
0
50,945
W
Tyr
Ioheen
Tyr
24,637
4,002
0
5,550
19,500
32,854
0
9,354
10,146
0
44,384
L
44,482
2,658
25
1,126
12,047
5,212
0
5,549
6,498
86,913
0
L
7,396
1,940
0
259
33,072
18,446
0
22,846
10,226
13,473
0
W
Yemoja
16,860
1,748
1,373
5,541
32,576
20,762
0
15,843
16,733
48,005
0
L
Sun Wukong
stchml
Sun Wukong
14,411
4,811
0
2,476
32,048
23,623
0
17,022
15,026
0
46,581
W
Hachiman
xJanuzzi
Hachiman
23,111
11,354
729
2,066
21,140
8,360
0
10,483
10,657
0
60,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,286
Gold Earned
77,216
278
Minions Killed
314
6
Camps Cleared
12
1,473,639
Distance Traveled
1,409,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,737
984
87
5
0
295,059
0
L
Loki
13,626
852
19
1
0
291,973
0
W
Thoth
14,726
920
44
3
0
232,351
0
L
Hachiman
13,808
863
82
5
0
284,961
0
W
Tyr
15,976
999
38
2
4
354,555
0
L
Zeus
16,940
1,059
110
7
3
302,007
0
L
Ymir
13,320
833
21
1
0
227,045
0
W
Yemoja
15,125
945
59
4
2
274,112
0
L
Sun Wukong
14,592
912
46
3
3
367,653
0
W
Hachiman
15,652
978
86
5
6
253,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role