Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Glatsies UH
Chaac
Level 115
God Stats
3W - 0L
1,610 SR
Queue Stats
195W - 152L
1,600 Elo+
Party 1
Hachiman
Hachiman
Hakeplay
Hachiman
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,376 Elo+
Party 1
Kuzenbo
Kuzenbo
Iluseh UH
Kuzenbo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,600 Elo+
Party 1
Sol
Sol
Julieta UH
Sol
Level 157
God Stats
6W - 0L
1,639 SR
Queue Stats
175W - 123L
1,644 Elo+
Party 1
Team Averages
Level 108
1,550 SR
1,544 Elo+

VS

Team Averages
Level 50
1,571 SR
1,531 Elo+
Baron Samedi
Baron Samedi
CptPenguin
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,717 Elo+
Solo
He Bo
He Bo
SlipperyJon
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
detetive
Erlang Shen
Level 27
God Stats
2W - 1L
1,941 SR
Queue Stats
9W - 12L
1,446 Elo+
Solo
Ullr
Ullr
lautaro12
Ullr
Level 24
God Stats
0W - 3L
1,300 SR
Queue Stats
43W - 49L
1,506 Elo+
Solo
Medusa
Medusa
soulsyth
Medusa
Level 159
God Stats
16W - 8L
1,615 SR
Queue Stats
588W - 619L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
14 / 3 / 10
12,172
936
16,586
15,642
7,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
10 / 3 / 17
11,687
899
14,541
24,311
24,454
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Hakeplay
Hachiman
18
6 / 4 / 16
10,803
831
14,369
15,830
6,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Iluseh UH
Kuzenbo
16
0 / 4 / 27
9,966
767
9,447
16,999
21,999
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

17
8 / 3 / 15
11,046
850
15,605
12,924
5,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CptPenguin
Baron Samedi
17
1 / 6 / 12
10,267
790
14,766
16,497
17,847
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 9 / 5
9,028
694
12,494
14,370
4,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
detetive
Erlang Shen
16
5 / 8 / 6
10,186
784
10,878
19,162
13,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
16
2 / 10 / 4
9,394
723
8,719
16,546
6,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
soulsyth
Medusa
17
7 / 5 / 4
10,785
830
15,806
13,822
5,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
48
38
Kills
17
17
Deaths
38
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
14
3
10
6.33
L
Baron Samedi
CptPenguin
Baron Samedi
1
6
12
1.17
W
10
3
17
6.17
W
Hachiman
Hakeplay
Hachiman
6
4
16
3.5
W
Kuzenbo
Iluseh UH
Kuzenbo
0
4
27
3.38
W
8
3
15
5.17
L
2
9
5
0.5
L
Erlang Shen
detetive
Erlang Shen
5
8
6
1
L
Ullr
2
10
4
0.4
L
Medusa
soulsyth
Medusa
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,548
Damage
62,663
85,706
Taken
80,397
65,588
Mitigated
49,458
46,567
Healing
25,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,586
544
12,082
9,220
15,642
7,141
816
4,284
11,358
34,011
0
L
Baron Samedi
CptPenguin
Baron Samedi
14,766
1,366
3,650
5,288
16,497
17,847
291
9,071
7,426
32,391
0
W
14,541
2,737
0
8,545
24,311
24,454
503
9,333
14,978
0
20,330
W
Hachiman
Hakeplay
Hachiman
14,369
8,375
2,014
3,857
15,830
6,928
2,843
5,712
10,118
0
34,225
W
Kuzenbo
Iluseh UH
Kuzenbo
9,447
2,367
2,077
2,930
16,999
21,999
326
4,294
12,705
14,366
0
W
15,605
3,453
2,636
3,206
12,924
5,066
2,426
3,637
9,287
29,717
0
L
12,494
847
14
3,250
14,370
4,972
0
6,589
7,781
22,499
0
L
Erlang Shen
detetive
Erlang Shen
10,878
4,354
321
4,897
19,162
13,775
0
10,082
9,080
0
18,787
L
Ullr
8,719
3,125
207
1,668
16,546
6,905
618
8,128
8,418
0
22,383
L
Medusa
soulsyth
Medusa
15,806
6,476
1,846
4,288
13,822
5,959
764
7,768
6,054
0
29,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,674
Gold Earned
49,660
130
Minions Killed
114
0
Camps Cleared
0
1,200,025
Distance Traveled
1,014,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,172
936
31
2
0
263,121
0
L
Baron Samedi
10,267
790
30
2
0
198,628
0
W
Chaac
11,687
899
16
1
0
245,922
0
W
Hachiman
10,803
831
39
3
0
210,070
0
W
Kuzenbo
9,966
767
3
0
0
258,892
0
W
Sol
11,046
850
41
3
0
222,020
0
L
He Bo
9,028
694
20
2
0
170,998
0
L
Erlang Shen
10,186
784
11
1
0
207,995
0
L
Ullr
9,394
723
29
2
0
208,818
0
L
Medusa
10,785
830
24
2
0
228,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role