Player Matchup

Ne Zha
Ne Zha
Gold IV
RonRonMcDonDon
Ne Zha
Gold IV
Level 120
God Stats
3W - 5L
1,503 SR
Queue Stats
81W - 81L
1,618 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,503 SR
1,618 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,647 SR
1,537 MMR
Pele
Pele
Gold IV
Flesheater200
Pele
Gold IV
Level 129
God Stats
11W - 5L
1,647 SR
Queue Stats
50W - 35L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,519
684
2,124
10,935
3,138
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
UllrHe BoSkadiFreyaBellona

VS

Bans
EsetKaliBakasuraAh Muzen CabAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
10,598
963
8,333
6,366
5,137
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,124
Damage
8,333
10,935
Taken
6,366
3,138
Mitigated
5,137
3,355
Healing
1,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,333
3,261
0
1,568
6,366
5,137
836
376
5,990
0
62,984
L
2,124
280
0
3,355
10,935
3,138
0
329
10,606
71
32,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,519
Gold Earned
10,598
64
Minions Killed
134
2
Camps Cleared
8
206,776
Distance Traveled
211,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,598
963
134
12
8
211,253
0
L
Ne Zha
7,519
684
64
6
2
206,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role