Player Matchup

Kukulkan
Kukulkan
Aliuqard
Kukulkan
Level 24
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 2L
1,136 Elo+
Party 1
Pele
Pele
hatchedrelic33
Pele
Level 48
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 7L
1,376 Elo+
Party 1
Ymir
Ymir
iAxds
Ymir
Level 27
God Stats
13W - 14L
1,488 SR
Queue Stats
16W - 17L
1,320 Elo+
Party 3
Hel
Hel
trushz_892
Hel
Level 40
God Stats
3W - 4L
1,518 SR
Queue Stats
93W - 102L
1,294 Elo+
Solo
Thor
Thor
xSkizmoh
Thor
Level 98
God Stats
9W - 8L
1,457 SR
Queue Stats
21W - 23L
1,381 Elo+
Party 3
Team Averages
Level 47
1,482 SR
1,302 Elo+

VS

Team Averages
Level 53
1,478 SR
1,392 Elo+
Nemesis
Nemesis
 
Nemesis
Level 46
God Stats
4W - 4L
1,310 SR
Queue Stats
95W - 123L
1,314 Elo+
Solo
Guan Yu
Guan Yu
Deaths horseman
Guan Yu
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,406 Elo+
Party 2
Neith
Neith
URDADDII90
Neith
Level 53
God Stats
2W - 0L
1,461 SR
Queue Stats
9W - 10L
1,335 Elo+
Party 2
Yemoja
Yemoja
URMOMMII91
Yemoja
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jynx1989
Kumbhakarna
Level 90
God Stats
3W - 1L
1,620 SR
Queue Stats
7W - 5L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aliuqard
Kukulkan
15
0 / 6 / 0
9,042
431
7,129
12,374
3,917
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 13 / 0
6,495
309
10,047
17,319
2,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
iAxds
Ymir
13
0 / 4 / 4
8,866
422
4,537
21,187
15,824
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 8 / 1
9,125
435
13,125
18,515
8,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
4 / 11 / 0
9,322
444
10,836
13,455
3,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
10 / 0 / 6
12,113
577
16,919
11,500
5,277
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 1 / 8
10,659
508
9,172
13,554
9,812
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
17
13 / 2 / 11
11,808
562
24,374
12,298
4,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
URMOMMII91
Yemoja
17
3 / 4 / 8
10,582
504
9,025
12,718
5,383
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
jynx1989
Kumbhakarna
16
9 / 2 / 14
11,049
526
9,085
16,357
10,544
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
88
9
Kills
41
42
Deaths
9
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
0
6
13
L
Kukulkan
Aliuqard
Kukulkan
0
6
0
0
W
6
1
8
10
W
Neith
13
2
11
9.25
W
Yemoja
URMOMMII91
Yemoja
3
4
8
1.75
L
0
13
0
0
L
Ymir
iAxds
Ymir
0
4
4
0.5
W
Kumbhakarna
jynx1989
Kumbhakarna
9
2
14
8
L
5
8
1
0.69
L
Thor
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,674
Damage
68,575
82,850
Taken
66,427
33,832
Mitigated
35,951
19,532
Healing
25,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,919
9,311
0
3,789
11,500
5,277
0
2,108
9,392
0
88,488
L
Kukulkan
Aliuqard
Kukulkan
7,129
611
0
3,021
12,374
3,917
344
2,489
9,885
56,221
0
W
9,172
1,577
742
4,726
13,554
9,812
590
6,167
7,387
0
47,199
W
Neith
24,374
13,534
981
5,635
12,298
4,935
4,870
4,044
8,254
0
78,266
W
Yemoja
URMOMMII91
Yemoja
9,025
2,298
1,440
1,966
12,718
5,383
2,860
8,599
4,119
48,441
0
L
10,047
2,990
0
2,438
17,319
2,841
0
2,141
15,178
0
24,075
L
Ymir
iAxds
Ymir
4,537
524
504
2,489
21,187
15,824
482
3,912
17,275
27,720
0
W
Kumbhakarna
jynx1989
Kumbhakarna
9,085
1,011
714
5,689
16,357
10,544
527
3,873
12,484
31,923
0
L
13,125
2,867
1,524
7,668
18,515
8,125
855
7,915
10,600
35,905
0
L
Thor
10,836
2,810
270
1,618
13,455
3,125
330
1,653
11,802
0
40,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,850
Gold Earned
56,211
289
Minions Killed
436
0
Camps Cleared
0
1,708,245
Distance Traveled
1,986,547
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,113
577
133
6
0
461,741
1
L
Kukulkan
9,042
431
124
6
0
316,483
0
W
Guan Yu
10,659
508
79
4
0
435,918
0
W
Neith
11,808
562
114
5
0
347,885
0
W
Yemoja
10,582
504
74
4
0
320,669
0
L
Pele
6,495
309
22
1
0
414,938
0
L
Ymir
8,866
422
52
2
0
360,774
0
W
Kumbhakarna
11,049
526
36
2
0
420,334
0
L
Hel
9,125
435
36
2
0
292,924
2
L
Thor
9,322
444
55
3
0
323,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role