Player Matchup

Neith
Neith
Platinum V
 
Neith
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold III
I Toro II
King Arthur
Gold III
Level 127
God Stats
5W - 6L
1,543 SR
Queue Stats
77W - 67L
1,431 MMR
Party 1
Ah Puch
Ah Puch
Gold II
RLSadKing
Ah Puch
Gold II
Level 75
God Stats
7W - 2L
2,043 SR
Queue Stats
21W - 14L
1,723 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,695 SR
1,551 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,587 SR
1,591 MMR
Bellona
Bellona
Platinum V
PHX0017
Bellona
Platinum V
Level 107
God Stats
0W - 3L
1,527 SR
Queue Stats
38W - 30L
1,617 MMR
Party 2
Raijin
Raijin
Gold I
twjsted
Raijin
Gold I
Level 136
God Stats
6W - 3L
1,646 SR
Queue Stats
67W - 65L
1,574 MMR
Solo
Hercules
Hercules
Platinum V
xAHx BIGVic1337
Hercules
Platinum V
Level 146
God Stats
1W - 5L
1,587 SR
Queue Stats
116W - 93L
1,583 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
10 / 5 / 7
18,640
666
22,406
21,890
8,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
I Toro II
King Arthur
19
5 / 7 / 15
19,601
700
24,928
35,609
45,146
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
RLSadKing
Ah Puch
19
7 / 4 / 10
18,670
667
34,430
20,165
6,595
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KumbhakarnaBacchusChaacSkadiZeus

VS

Bans
Xing TianHeraHadesMerlinAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PHX0017
Bellona
18
4 / 7 / 10
17,784
635
19,121
32,761
36,706
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
twjsted
Raijin
19
7 / 8 / 3
18,342
655
26,915
29,024
18,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
18
5 / 7 / 6
17,559
627
17,004
31,036
48,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
22
Kills
16
16
Deaths
22
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
5
7
2.7
W
King Arthur
I Toro II
King Arthur
5
7
15
1.79
L
Bellona
PHX0017
Bellona
4
7
10
1.29
W
Ah Puch
RLSadKing
Ah Puch
7
4
10
3
L
Raijin
twjsted
Raijin
7
8
3
1.06
L
Hercules
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,764
Damage
63,040
77,664
Taken
92,821
60,133
Mitigated
103,569
27,748
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,406
9,470
0
6,996
21,890
8,392
2,876
6,222
15,668
0
93,868
W
King Arthur
I Toro II
King Arthur
24,928
3,797
0
13,535
35,609
45,146
103
12,886
22,723
0
64,809
L
Bellona
PHX0017
Bellona
19,121
3,916
0
3,686
32,761
36,706
732
11,673
20,824
0
58,453
W
Ah Puch
RLSadKing
Ah Puch
34,430
1,711
0
7,217
20,165
6,595
425
8,968
11,197
92,178
0
L
Raijin
twjsted
Raijin
26,915
2,474
0
5,380
29,024
18,168
0
12,081
16,721
96,423
0
L
Hercules
17,004
3,727
0
8,140
31,036
48,695
0
11,033
19,769
0
43,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,911
Gold Earned
53,685
301
Minions Killed
271
19
Camps Cleared
5
1,340,664
Distance Traveled
1,316,481
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,640
666
132
5
6
432,236
0
W
King Arthur
19,601
700
51
2
2
462,165
0
L
Bellona
17,784
635
69
2
2
474,615
6
W
Ah Puch
18,670
667
118
4
11
446,263
0
L
Raijin
18,342
655
151
5
2
396,688
0
L
Hercules
17,559
627
51
2
1
445,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role