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0
Achilles Achilles
Hybrid Achile (out conquest)
Patch 6.3 by Krewcify233 - 3 months ago
1
2
Achilles Achilles
Copebby Special
Patch 6.3 by Phoenix-Phinx - 5 months ago
Assassin's Blessing

Assassin's Blessing

+35% Bonus Damage vs. Jungle Monsters +7% Health Restored on Killing a Jungle Monster +20 Mana Restored On Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration and 5% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0
Achilles Achilles
Achilles Solo-Best Solo Laner if King Arthur is banned
Patch 6.3 by Legend Pathos - 5 months ago
Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+30
Physical Protection
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an Ability you are healed for 2.5% of your maximum Health and Mana. This can only trigger once per God hit per Ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+20
Physical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Cloak

Traveler's Cloak

+40
Physical Protection
+10
Magical Protection
+125
Health

1
1
Achilles Achilles
Testing Guide
Patch 6.3 by Markillion - 6 months ago
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.

Witchblade

Witchblade

+200
Health
+10%
Cooldown Reduction
+20%
Attack Speed
+10%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 20%.

Midgardian Mail

Midgardian Mail

+300
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 2 seconds. This effect can stack up to 3 times and can stack with other item slow effects.

Cursed Orb

Cursed Orb

+55
Magical Power
+75
Mana
+20
Mp 5
+3%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 3 Magical Power per stack. Stacks last for 10s and stack up to 5 times. Enemy gods provide 5 stacks.