18 days ago
1
Patch 7.7
Player Avatar

Oldies - EU

Gilgamesh is OP as fuck right now. He is reking hard on any build almost. But there is nothing more satisfying that seing him go "slash slah slah" at lightning speed, and completely shred any oppponent. You dont need his abilities for anything for cc and escape

Power you will get from his steorid in first ability.. so max that shit.. even over a second point in ult.. go all in on number 1 , then the kick

Side note : I personally really enjoy using the 2 charlice from the start of the game. Granted you will be behind on your first item, but in a situation where you are pushed back from start by enemy, this will allow you to stay in lane for a long time.

Main Build
Build Section
Notes

Ok, so you will see i only added 4 items on the finished build.. this is because the rest has to be counter items for your current match. But these 4 items as a core is absolutely insane... you will rek all the gods in valhalla and beyond.

Starting Build
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Chalice of Healing

Chalice of Healing

This consumable heals 250 Health over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold.

Chalice of Mana

Chalice of Mana

This consumable heals 150 Mana over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold

Finished Build
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+100
Health
+30
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+40
Physical Power
+35
Physical Protection
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Can only be built by Assassins or Warriors. If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Defensive Builds
Against Magical
Against Physical
Leveling Order
Skills Section
Primary Order
Sun-forged Scimitar
Sun-forged Scimitar
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Drop Kick
Drop Kick
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Hero's Advance
Hero's Advance
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Winds of Shamash
Winds of Shamash
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Matchups
Gods Section
Strong Against
Weak Against