5 years ago
2
Patch 6.3
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Wakka Wakka - NA

I've mained Nem for many years in casual play. She's hella fun, of course and has a tremendous amount of sustain, punch and devastation in mid-late game as a melee God. Here's my favorite build guide for her, situational, because if you are alone up front and do this you'll get locked down an pwnd.

Slow start, mid-game owner
Build Section
Notes

Level 3-2-1 and 4 whenever you can.

Play safe early, use swords for speed and get mana through ninnja boots, or hydras, with power added.

Always pop beads before entering a 1v2-3 fight. Always.

Save your 1 for escape, do NOT engage with it. Don't pop your 3 too early. Girls don't like it in sex, and you won't like it in battle.

This is an AA build - you MUST be good at attack canceling with both basics and abilities. When you hit a basic hit an ability immediately, and then quick as you can, right click to cancel animation and hit another left-click auto. Do this with 2 and 3 always. Practice timing it with the 1 and you can get 2 AA's off easy.

Have FUN! She is baller my girl Nem. Baller.

Speed and Attack Canceling
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chalice of Healing

Chalice of Healing

This consumable heals 250 Health over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold.

Notes

This is 100% an AA build. You MUST attack cancel your 1,2,3 abilities with right-click mouse and immediately hit a basic for it to be max damage.

Level order: 3-3-1 from Fountain then prioritize: 4-3-2-1.

Play safe until you have your first 2-3 items, those swords are your movement and Hydras is your mana. Otherwise you can be overextended and spend too much time in the Fountain. This should easily happen within 7 minutes if you are smart. Go for ez kills, dont box anyone at full health quite yet.

All AA focused
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.