1 year ago
3
Patch 9.12
Player Avatar

Plūs Ültra - NA

Understand this is just what has worked for me. (Damage focused only)

Start Build
Build Section
Notes

Relics if you want to be aggressive go Blink / Beads for safety.

Start
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Wing Shard

Wing Shard

Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Mana Potion

Mana Potion

This consumable heals 150 Mana over 25 seconds.

Mana Potion

Mana Potion

This consumable heals 150 Mana over 25 seconds.

Y10 Purification Beads

Y10 Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Y10 Blink Rune

Y10 Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Core Items
Build Section
Notes

Full build / If you don't want to go Malicious go Jotunn's Cunning they practically do the same thing. Also, if you don't want to have this much critical strike. Remove rage and go either Serrated Edge or Heartseeker.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

My Skill Path / Do what works for you!
Skills Section
Skill path
Deathbane
Deathbane
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Cobra's Kiss
Cobra's Kiss
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Ambush
Ambush
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Last Breath
Last Breath
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Bad Matchups imo
Gods Section
AwilixSusanoFenrirThorAgniKukulkanThothGebAresAthenaKuzenbo
Notes

Rapid fire explanation here. "Understand it always comes down to the player"

Awilix- Ult counters Serq 3 /

Susano- 3rd ability can chase if he lands it on you and you go over a wall.

Fenrir- Can chase you in your 1 and chase over walls & his ult can get you caught out.

Thor cancels your 3 & out pokes you and can ult chase.

Agni- out ranges you even if you get close he's hard to keep up with.

Kuku- Just beads ults if you ult him.

Thoth- Out ranges you and pokes to much.