
Talon Trinket

Healing Potion
This consumable heals 250 Health over 25 seconds.

Multi Potion
This consumable heals 125 Health and 75 Mana over 25 seconds.

Blink Rune
Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.
I typically start Blink almost every game except when the enemy team is stacked with CC. Use best judgement for which relic to start.

Bancroft's Talon
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Shoes of the Magi

Typhon's Fang
PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 30%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Spear of Desolation
PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Sacrificial Shroud
PASSIVE - Your abilities deal 15% more damage, but cost 5% of your Maximum Health.

Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Blink Rune
Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.
This build gives high power, lifesteal and a good balance of penetration. The only thing this build lacks is cooldown which we remedy late game with Chronos Pendant.
Late game you will sell your boots for Chronos pendant, enabling some extra cooldowns to go with your sprees of Spear of Desolation usage. The ordering of Sacrificial Shroud and Rod of Tahuti are interchangeable, I personally prefer to get Shroud first if I am level 20 by this point.

Bancroft's Talon
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Shoes of the Magi

Typhon's Fang
PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 30%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Mantle of Discord
PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

Spear of Desolation
PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Sacrificial Shroud
PASSIVE - Your abilities deal 15% more damage, but cost 5% of your Maximum Health.

Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Blink Rune
Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.
Thus build is very much like our Mid build except it is able to leverage the protections and abilities of Mantle of discord to really solidify your damage, and safety. Items such as Pridwen, Breastplate, divine ruin, pestilence and other items should be taken into consideration for counter building, however if everything goes well this is the go to for me.








You want to get Devour souls maxed at level 9. Meaning you will not level an ability at level 8.
While the second list is for facing gods like Guan, Bellona or Anubis to counter their channeling damage that they mainly use to clear wave.
Many of the gods Hades is good against hit one of two criteria; either they have a main damaging ability he can silence them out of such as Bellona and Guan, or they do not have the ability to escape his Ult except by Ulting, using Beads, or using their Aegis.
Many of these gods punish Hades for his aggressive nature. Built in anti-heal, self peel or the ability to "race" Hades damage to kill him faster than he can kill them. Gods like Baba Yaga and Anubis can simply Ultimate in response to Hades Ult and completely turn the fight on him out of nowhere. While Odin, Osiris, and Cerberus make it really hard for Hades to keep healing through all the damage swung at him.