2 years ago
1
Patch 7.7
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Free Agent - EU

Joust
Build Section
Starter
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Mana Potion

Mana Potion

This consumable heals 150 Mana over 25 seconds.

Mana Potion

Mana Potion

This consumable heals 150 Mana over 25 seconds.

Vision Shard

Vision Shard

Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.

Final Build
Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+12
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+80
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+145
Magical Power
+200
Mana
+25
Mp 5
+4%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+135
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Skills Section
Decay (Restoration)
Decay (Restoration)
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Hinder (Cleanse)
Hinder (Cleanse)
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Repulse (Inspire)
Repulse (Inspire)
1
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5
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Switch Stances (Light)
Switch Stances (Light)
1
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5
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Match'up's
Gods Section
Good Match up's
KumbhakarnaAthenaAresYmirChronosHeimdallrSkadiTyrGaneshaTsukuyomiNoxJanus
Bad Match up's
CerberusFreyaBaron SamediAh PuchBakasuraArachneNe ZhaSerqetSusanoNemesisHe BoBacchus