6 years ago
1
Patch 6.3
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Free Agent - NA

With the rise of King Arthur Camazotz has become a potent solo laner with his very high self healing capabilities.

Main Build
Build Section
Notes

rushing glad shield will help make you just a tiny bit more stronger, backing pick up Glad shield, Chalice of healing, and some wards if you must.

Another good choice is the blackthorn hammer start, a good start against a magical where more health would be needed

Starting Build
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Finished Build

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Traveler's Cloak

Traveler's Cloak

+40
Physical Protection
+10
Magical Protection
+125
Health

Defensive Builds
Notes

Builds usually stay the same unless its match-up specific, Always have your tankiness in mind since camazotz always wants to dive the back line and fly away if it gets too hot... Good damage options would be the crusher since it has everything you want for Camazotz (Ability Damage, Attack speed for auto chain, and Penetration) another good option is Masamune which is also a good option on all physical solo laners since it gives you mitigation on top of movement speed (personally i sell my boots for this item) since its not crucial. Against Magical solo match-up genji's garb is always a good choice while Oni Hunters garb is better for team fights against magical. Again Solo lane is very match-up dependent and knowing how to play and build against a match-up or situation is crucial for your success

Against Magical
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Against healing

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Good Damage choices

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Leveling Order
Skills Section
Healing More Order
Screech
Screech
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Vampire Bats
Vampire Bats
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Devour
Devour
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Bat Out of Hell
Bat Out of Hell
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Bully More Order
Screech
Screech
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Vampire Bats
Vampire Bats
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Devour
Devour
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Bat Out of Hell
Bat Out of Hell
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Super Bully Order
Screech
Screech
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Vampire Bats
Vampire Bats
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Devour
Devour
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Bat Out of Hell
Bat Out of Hell
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Notes

Start lane by hitting the first creeps then the enemy solo laner with Screech to get the physical power buff and use you cleave autos for very quick lane clear after which I focus leveling Devour for the extra sustain as Vampire bats does not scale healing (20 at all ranks). Alternatively You can focus on leveling your Screech as the physical power makes boxing at low levels much easier and you can bully the lane, I do not recommend this against a tanker solo laner as they will more then likely block it (stops at first enemy god hit) then fight you in creeps. Also I like leveling the two second for massive poke damage.

Matchups
Gods Section
Strong Against
King Arthur
Weak Against
CerberusChaac
Notes

Anti Heal will always counter you but laning phase you should be pretty safe, his worst match-ups are anyone else who have good sustain but lucky more players are using ability or auto attack clearers with Gladiator shield or Berserkers Shield