1 year ago
1
Patch 6.3
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Nv Community - NA

Made many people my bitch with this god ;)

Cookie-Cutter build to winning your Ranked Games
Build Section
Starting Build
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Chalice of Healing

Chalice of Healing

This consumable heals 250 Health over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold.

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Teleport Glyph

Teleport Glyph

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 200s.

Finished Build
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

Teleport Glyph Upgrade

Teleport Glyph Upgrade

Using this item allows you to teleport to any allied structure or ward while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 200s.

Shield of Thorns Upgrade

Shield of Thorns Upgrade

Using this item reflects 40% of all damage you take, before mitigations, for the next 5 seconds, back to its owner as Magical Damage. If you are dealt 150 * your level damage while this effect is active, the effect will end early. While this is active enemies can only lifesteal from you for 50% of their total lifesteal. Cooldown - 120s.

Notes

Swap Warrior's Blessing for Mystical Mail (6th Item) and Boots (Warrior Tabi or Talaria Boots, up to you) for Blackthorn Hammer (7th / Final Item after buying Speed Potion).

Once Mid Season Patch launches, Swap Mantle of Discord for Pridwen as 20% CDR's really good in exchange for a less defensive passive and 20 less prots of each, where both really don't matter since you'll already have high protections anyways meaning DR aka Diminishing Returns will play into effect. As a result of Pridwen, swap Genji's Guard for Oni Hunter's Garb since the passive from the latter and the CCR's really useful in the middle of teamfighting.

While having Gladiator's Shield seems questionable, the extra healing from damaging abilities racks up overtime easily into hundreds of HP regardless of anti-heal in the middle of team fights late game where everyone else is full build and level 20. Think of it as replacing boots, but tankier due to the healing and the extra protections.

Leveling Order
Skills Section
Primary Order
Conviction
Conviction
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Warrior's Will
Warrior's Will
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Taolu Assault
Taolu Assault
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Cavalry Charge
Cavalry Charge
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20