S4 Ranked Joust (Updating)
Last updated 1 month ago
Current meta supports gods who can clear easily giving them a advantage early game to clear enemy or their own camps.
Current meta supportsmassive area damage. People who's kit is made for one person is not made for joust.
REMEMBER, THE ABILITY OF THE COMPOSITION OF YOUR TEAM IS THE SKILL OF EACH PERSON.
Very CC heavy. Combos win these matches assuming the team is competent.
Most assassins cannot be used because joust is a TEAM effort and assassins were not built for team fights. Warriors can be used but it favors late game carries, ADC'S. Any assassins or warriors you see in S is because of their great utility in team fights. NOT SOLO PLAY.
This is my tier list based off many others and my personal Experience, will be updating for personal use and your use if you'd like.
SS OR S+ - Broken, Pick or ban always
S - Extremely Good
A- Decent gods that work if you work.
B- If your doing joust to win don't bother with these, only skilled players can use them and even then they are still lackluster.
*ODIN - only for teams with no escapes is this god useful.
*AWILIX - Only with combo. Ex: He Bo or Sobek
*The gods following the selective tier are in no particular order.