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5.6 Ranked Conquest Guideline
Last updated 1 day ago

Author's Notes

Note:  This is based on Higher Level Ranked play with experience, if you have questions PM me.

https://smite.gg/ Here is a website for additional Pick/Ban/Win rate information by category. Keep in mind this is not always an accurate portrayal of how good a god is, also look at the correlation between pick rate and win rate. 


This is my opinion on where I think gods should be placed in Ranked based on experience and my personal LEGEND:

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SS: Busted - little to no flaws.

S+:  These gods have an overpowered kit. 

S: Top tier gods, great kit/damage/pressure. 

S-: Very strong and usually your meta/top picks.

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A+: Above Average

A: Average

A-:  Below Average

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B:  These gods are not so viable right now. There are much better picks.

C-D: Any god(s) in these tiers are hindering your teams' overall performance.

This is not a Competitive Tierlist. What works in the competitive scene may not always be the same deal in Ranked considering 5 man coordinated comms. 

SS

S+

Achilles
Thoth
Terra
Nemesis
Janus
Camazotz

S

Artio
Ullr
Ravana
Hachiman

S-

Discordia
Bellona
Athena
Hou Yi
Agni
Geb
Fafnir
Hel
Ratatoskr
Serqet
Cerberus
Ganesha
Isis
Sol
Ra
Da Ji
Cu Chulainn

A+

Anhur
Hercules
Sylvanus
Osiris
Vulcan
Izanami
Erlang Shen
Hun Batz
Raijin
Cernunnos
Cabrakan
Sobek
He Bo
Mercury
Jing Wei
Poseidon
Susano
The Morrigan
Bastet
Arachne
Nu Wa

A

Ares
Ne Zha
Medusa
Apollo
Cupid
Kumbhakarna
Amaterasu
Loki
Scylla
Kukulkan
Odin
Khepri
Sun Wukong
Chaac
Nike
Ao Kuang
Kuzenbo
Skadi
Awilix
Freya
Fenrir
Vamana
Xing Tian
Rama

A-

Chiron
Bacchus
Guan Yu
Nox
Ah Muzen Cab
Thor
Chang'e
Aphrodite
Tyr
Zhong Kui
Xbalanque
Kali
Neith
Chronos
Ymir
Thanatos

B

Anubis
Artemis
Bakasura

C

Ah Puch
Hades
Zeus

D

Unranked Gods