[Ranked] Conquest 4.25 Guideline
Last updated 21 hours ago
Note: Thanks for the thumbs up, I'll continue to keep this as accurate as possible for a general tierlist.
Feel free to PM me in game for any questions about the tierlist.
This is my opinion on where I think gods should be placed in Ranked based on experience and this Legend:
SS: Gods not yet properly balanced (release) or overbuffed. Very high carry potential.
S+: These gods have an overpowered kit and few flaws. Usual bans along with preference of god(s) below this tier.
S: Top tier gods, insane kit/damage/pressure.
S-: Strong kits, great in the current meta.
A+: A bit over-average in their performance and/or kit.
A: Your average gods, nothing too special.
A-: Not in favor of meta or riskier to play, may also need some tweaking.
B: These gods are not so viable right now. There are much better picks.
C: Any god(s) in this tier are hindering your teams' overall performance. I would not suggest playing these gods.
D: Terrible kit and not seeing almost any play because they simply don't work.
*This is NOT a Competitive Tierlist, this a Ranked tierlist, what works in Pro Matches sometimes may not work in ranked, especially considering 5man coordinated comms.