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5.11 Ranked Conquest Guideline
Last updated 11 hours ago

Author's Notes

Note:  This is based on Higher Level Ranked play with experience, if you have questions PM me.

> Some changes for 5.11, think I overvalued and undervalued a few gods like Serqet (under) Chern, Guan, etc. 

No longer play Ranked till MM changes are implemented. 


This is my opinion on where I think gods should be placed in Ranked based on experience and my personal LEGEND:

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SS: Busted - little to no flaws.

S+:  These gods have an overpowered kit. 

S: Top tier gods, great kit/damage/pressure. 

S-: Very strong and usually your meta/top picks.

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A+: Above Average

A: Average

A-:  Below Average

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B:  These gods are not so viable right now. There are much better picks.

C-D: Any god(s) in these tiers are hindering your teams' overall performance.

This is not a Competitive Tierlist. What works in the competitive scene may not always be the same deal in Ranked considering 5 man coordinated comms. 

SS

S+

Thoth
Terra
Guan Yu
Chernobog

S

Achilles

S-

Discordia
Athena
Hou Yi
Agni
Geb
Cerberus
Ganesha
Ra
Xbalanque
Ravana
Ratatoskr
Artio
Da Ji
Aphrodite
Janus
Mercury
Medusa

A+

Anhur
Hercules
Osiris
Raijin
He Bo
Susano
Nemesis
Cu Chulainn
Ullr
Ne Zha
Erlang Shen
Hachiman
Fafnir
Zhong Kui
Bellona
Jing Wei
Sun Wukong
Cernunnos
Artemis
The Morrigan
Camazotz
Serqet
Isis
Awilix
Sol
Sobek
Vulcan
Khepri

A

Ares
Cupid
Amaterasu
Scylla
Kukulkan
Odin
Nike
Skadi
Freya
Fenrir
Xing Tian
Hun Batz
Cabrakan
Rama
Kuzenbo
Chiron
Apollo
Hel
Loki
Nu Wa
Bastet
Vamana
Chang'e
Poseidon
Izanami
Tyr
Thanatos
Chaac
Sylvanus
Thor
Kumbhakarna

A-

Nox
Kali
Chronos
Ymir
Bakasura
Ao Kuang
Neith
Arachne
Bacchus
Zeus
Ah Muzen Cab

B

Anubis
Hades

C

Ah Puch

D

Unranked Gods