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New Leaderboards, Guide Updates, and Your Feedback

by Markillion on 2014-12-21 21:49:40

We're working on bringing you some new features to SmiteGuru and expanding on our current ones. Here's the update.

New Leaderboards


Over the last few days we have added Ward Leaderboards, which track total wards placed since it was added in the last patch. We've also added Kills Leaderboards that track your total kills in each gamemode by god and Win Leaderboards which track your wins per gamemode with each god.

You can view these new leaderboards here.

Guide Updates


Currently there are a few bugs that we have found after launching the new Guides section of the site. We want to fix these and rework the system before we will start approving guides.

Unfortunately this might require us to wipe the current guides so make sure to save your guide to your computer so you can submit it once the new system is up.

Your Feedback


We are going to be covering the SWC in January, let us know what you want to see from our coverage. What stats are you interested in seeing? What community members do you want us to talk to?

Let us know by tweeting us or emailing us.

Don't forget to follow our new twitter account @Smite_Guru !

Removing the Winning Bias from GPM Stats

by Ninmengi on 2014-12-16 20:33:50

Why is Gold Important

Of all the skills Smite players utilize in game, the ability to generate gold efficiently may be the most important. After all, if two similar players duke it out, the one with the better items will have a clear advantage, and the only way to get those items is to buy them with gold. Not only useful for buying items, gold can also be used to gauge a player’s performance. Almost everything you can do to help your team gives bonus gold. Clear the lane? Have some gold. Knock down a tower? Have some gold. Secure the Fire Giant buff? Have even more gold. That is why this week we will be looking at how well each of the SPL players did at increasing their wealth, specifically their Gold Per Minute (GPM) statistic, during the regular season.

The Problem

There’s a major problem that comes up when you try to compare players using GPM: players on winning teams have bloated statistics. For example, Snoopy averaged 510 GPM this season while Zapman sits at only 475 GPM. You might be tempted to say that Snoopy is better at generating gold than Zapman based on these stats, but there’s one little issue with that statement: Snoopy was on a team that posted a 17-3 record, 6 more wins than Zapman’s Dignitas. Perhaps if Zapman were on a team that won as often as Cognitive Red, his GPM would be similar to Snoopy’s, maybe even better.

Generally speaking, gold leads in MOBAs are part of a positive-feedback system. The team with a gold lead can exert more pressure and clear more neutral camps, which in turn generates an even larger gold lead. This gold advantage cycle continues until there is enough of an item lead to destroy a phoenix or two and take out the Titan. Even games between closely matched teams tend to feature this sort of behaviour with gold leads. There are certainly comebacks, and occasionally teams will even win while still behind on gold, but these situations do not happen on a regular basis. It is therefore common for the winning team, and the players on that team, to have a higher GPM. This is what we call “winning bias.”

The Solution

So how do we remove winning bias? One way to do this is to see what GPM we would expect an average player to achieve with any given record, then compare this to the player of interest’s GPM. I call this value Expected GPM, and because Smite’s players tend to fall into very distinct roles I go a step further and calculate a different Expected GPM for each position. A comparison of a player’s Expected GPM and Actual GPM will give us some idea of how well the player faired. We’ve now got a ratio that we can use to compare any two players at a given position. However, most people might still want a GPM number to make comparisons. To do this, I simply multiplied the ratio of Actual GPM to Expected GPM by the average GPM for that role. Voila! A GPM stat that eliminates winning bias.

So now that I’m through with all the explanation, here are the charts that compare the GPM stats of EU SPL and NA SPL players this season:

EU SPL GPM charts

NA SPL GPM charts

A few quick clarifications. I only displayed the stats for players who played a position more than 10 games, so you won’t see Zimpstar’s stats as ADC or emilitoo as a solo laner. The stats of players with too few games are still counted toward the average GPM, Winning GPM, and Losing GPM of their role. If a player switched teams (e.g. Ninjabobat) midway through the season, only the original team is denoted though all stats from the whole season are included. I also did not count any games that were forfeited for non-gameplay reasons (e.g. the game in which Cognitive Red was disqualified for a combat pause) as the results of these games were not decided by which team knocked out the Titan first.

For this particular article, I wanted to leave the real insights up to you, the reader. However there are a few crucial points I took away from these stats. First, most players seem to be collecting gold at a similar rate. In EU, the biggest differences are in the solo lane where Psiyo and enQu lead the way with Xaliea not far behind. Mid, Jungle, and ADC players all stayed within about 2.5% of their expected GPM. I understand this for Mid and ADC, who typically find themselves clearing lanes and staying safe, but the fact that all the Junglers were also this close surprised me. The story in NA is a little different. Almost every role other than Jungle featured a 5.0% or greater spread between the top and bottom farmers. Of particular note is the consistency of Lassiz in the jungle; while he had the lowest winning GPM, he also had the highest losing GPM, meaning that Lassiz could find farm even in losing situations.

I also made a tab for full team stats. What stood out to me here is the consistency of teams getting 2050 to 2080 GPM in their losing efforts. Only Fnatic and Cognitive Red posted an average losing GPM below 2000 GPM. With the highest winning GPM and the lowest losing GPM, I feel fairly safe in saying that FNC and COGR were the most snowbally teams in the EU and NA, respectively. And just like their Jungler, Dignitas posted the lowest winning GPM but also the highest winning GPM out of either region. This means that Dignitas is one of the most consistent teams when it comes to farming.

As I continue to push toward more fair player comparison metrics, I am always finding new snags that upset the balance. If you go to the GPM vs Game Length tab, you will see that winning players have higher GPMs in short games than in long games. This is to be expected as winning the game later means gold gained from taking towers is stretched over a longer period, leading to lower GPM values. In the future, I would like to go a step further and correct for game length as well. However, there just aren’t enough games in a season to fill up the timeline and create an accurate best fit line for each position.

You’ve been reading jhuns, tune in next time for more mind-blowing stats!

17 December, 2014

Noodles and Meatballs Nerf!

by SmiteGuru on 2014-12-13 22:42:08




PlegPlayer is back and covering the latest Smite patch.

Testing Article

by Markillion on 2014-12-12 23:50:06

Next Wave Gaming Joins the Party!

by SmiteGuru on 2014-12-08 21:39:33

Myself, Wolfpack89, Markillion, and the rest of the Next Wave Gaming and SmiteGuru teams are very excited to announce that the Next Wave Gaming team will be merging into SmiteGuru. Discussion between our two organizations began a number of weeks ago and since then we have had several discussions about what a possible partnership would look like. The result will unfold itself over the next month or so as everything gets decided and transferred over, but we are hoping that the result will be more engaging and more informative for the entire Smite Community. With that said we wanted to take this time to answer the two biggest questions that people may have.

What does this mean for SmiteGuru?


Nothing is going to change in regard to current content. You will still be able to access all of your information and see your match history just like before. SmiteGuru will simply be adding more content and functionality over time, along with the new Esports coverage that the Next Wave Gaming team will provide for everyone.

What does this mean for Next Wave Gaming?


Next Wave Gaming will continue almost exactly as we do now, just under a different name! Our player scores and written/video analysis will be the primary content that we bring over. With the resources that SmiteGuru has and their large store of information we also plan to expand our coverage wherever we can.

We can't say enough how excited each one of us are about this and what it will mean that we can bring to the Smite Community. If you have any questions please feel free to send us your comments on twitter or the comments below! Look for us on YouTube, Twitter at Smite.Guru, and even in person at the SWC early next year!

VCJ
-Wolfpack89 and Markillion

Twitter, Accounts and Guides

by Markillion on 2014-12-07 22:30:18

It's been a little bit since the last news post so lets get you updated on what we've been hard at work on.

Twitter


We have an official Twitter account now! Follow @Smite_Guru for the latest updates. You can also contact us there for questions and comments.

SmiteGuru Accounts


You can now create SmiteGuru accounts by clicking here. These accounts link to your Smite ingame account and give you the ability to create and vote on guides. However new account features, that you will love, are being worked on as we speak. Make sure to create one and check back frequently for updates.

Guides


We've added a guide section to the site, it not only offers guides on gods but features and mechanics in Smite. Guides must be approved by our Moderation team before they are public to insure quality then can be voted on by the community, so you should see new guides live on the site soon once they are approved.

PlegPlayer has also been at work creating a ADC Video guide so make sure to check that out:



50% less Noodle

by SmiteGuru on 2014-11-16 02:32:18




PlegPlayer is back and covering the latest Smite patch.

Guides and Match Updates!

by Markillion on 2014-11-03 05:33:30

Welcome back to SmiteGuru, hope you all had a great Halloween and Day of the Dead, now for some updates on what we have been working on.

Guru Guides





Pleg has been hard at producing some Smite guides to help players with their game-play and understanding the meta. The above guide covers the general support role. Make sure to leave a comment on YouTube and help us improve future guides and let us know what you think.

Featured Streamers


A new feature was recently added on the front page to give some Smite streams a little more attention. Whenever a featured stream is live they are displayed on the front page along with their Conquest Elo and Smite name. If you have someone that you would like to see on there make sure to let them know we are looking for featured streamers, we currently are looking for people with a regular following and stream on a schedule.

Faster Matches


We are currently working to rework our back-end systems to serve up more information a lot quicker. With that being said we have already updated our match system to pull matches from the HiRez servers as soon as they are complete. Before the update matches could take upto 5 minitues to show up on our site, now they take at most 1 minute.

Slight Improvements to Match Viewer


Having noticed many users use SmiteGuru on /r/Smite posts, thanks for that by the way, we have updated the match viewer to make it a little easier to censor people's names.

Instead of having to screenshot and then edit player names you can now click on the eye at the top of the match viewer to be redirected to a censored version of that match. You can then link that directly onto the Reddit, saving you time editing the image.

If you have any more time saving tips contact us and let us know what we can do to make SmiteGuru better for you.

SSL


We rolled out SSL a little while ago. This encrypts the traffic from our server to you and allows a secure connection between your computer and our servers. This will be more important in the future as we add features such as SmiteGuru accounts. For more information on SSL check out this video.

Bees and Monkey Buff!

by SmiteGuru on 2014-10-25 23:53:41




PlegPlayer is back and covering the latest Smite patch.

Patch Notes & More Gamemodes!

by Markillion on 2014-10-12 19:34:22




PlegPlayer is back and covering the latest Smite patch.

Yesterday's Downtime


Yesterday we had a few hours of unexpected downtime due to some errors that happened during some updates and upgrades to our backend. We were able to recover most matches but not all of them. We have put some systems into place to make sure something like this won't happen again. Sorry for any issues this caused.

Arena and Assault now covered.


We now cover Arena and Assault matches and now as you play those gamemodes they will be added to your Casual profile as well as your SmiteGuru Score. (Scoreboard can be found here!) This was an important step for us so we can now cover almost every gamemode in the game for each and every player.

More Stats and Info Coming Soon!


It's been a little bit since we've added our new Items Page, we are going to continue to improve our site and bring you the most upto date, detailed, and complete stats available to the Smite Community. More features that we are very excited about are coming soon! Maybe item related ;)

Thanks for taking the time to visit our site, if you find any of our information useful make sure to share it (You guys are what make the site possible and we thank you for that!) Also make sure to follow @Markillion for site related information and @PlegPlayer for all your video needs.

Items, Fixes, and a Omlet

by Markillion on 2014-10-08 17:19:29

Welcome back to SmiteGuru, hope you all had a great Halloween and Day of the Dead, now for some updates on what we have been working on.

Guru Guides

Pleg has been hard at producing some Smite guides to help players with their game-play and understanding the meta. The above guide covers the general support role. Make sure to leave a comment on YouTube and help us improve future guides and let us know what you think.

Featured Streamers
A new feature was recently added on the front page to give some Smite streams a little more attention. Whenever a featured stream is live they are displayed on the front page along with their Conquest Elo and Smite name. If you have someone that you would like to see on there make sure to let them know we are looking for featured streamers, we currently are looking for people with a regular following and stream on a schedule.

Faster Matches
We are currently working to rework our back-end systems to serve up more information a lot quicker. With that being said we have already updated our match system to pull matches from the HiRez servers as soon as they are complete. Before the update matches could take upto 5 minitues to show up on our site, now they take at most 1 minute.

Slight Improvements to Match Viewer
Having noticed many users use SmiteGuru on /r/Smite posts, thanks for that by the way, we have updated the match viewer to make it a little easier to censor people's names.

Instead of having to screenshot and then edit player names you can now click on the eye at the top of the match viewer to be redirected to a censored version of that match. You can then link that directly onto the Reddit, saving you time editing the image.

If you have any more time saving tips contact us and let us know what we can do to make SmiteGuru better for you

SSL
We rolled out SSL a little while ago. This encrypts the traffic from our server to you and allows a secure connection between your computer and our servers. This will be more important in the future as we add features such as SmiteGuru accounts. For more information on SSL check out this video.

Talking Trees and Pajama Partys

by Markillion on 2014-09-27 15:15:34




This week we are happy to announce that PlegPlayer has joined us on the SmiteGuru team as a content producer.

We have also launched a new Youtube channel. This is something that we are still experimenting with and make sure to give us your feedback and suggestions via Twitter or Email.

Competitive & New Features

by Markillion on 2014-09-07 00:45:50

Time for another update! It's been almost a month since the last update and lots of new features have been added to the site and a lot more are on the way.

Contact Us


One of the new additions to the site is the contact us page on the homepage. Make sure to use the email: Markillion@Smite.guru if you have any suggestions, find errors, or need to contact us for anything.

Competitive Section


Another new feature on the site is the competitive section displaying tournaments and competitive profiles to show individual stats. If you're a fan of esports this is something that you should defiantly check it out (SPL Page | Challengers Cup Page)

We are also looking to add community tournaments in the future, so if you want to see one added make sure to contact us or the tournament administrators.

SmiteGuru Activity


Our activity page, is another new addition the lets you see how many matches a day we are recording from the official HiRez servers. It's also a pretty way to see the most popular game modes in Smite.

Continuing Improvements


We've made the site a lot faster and more responsive for desktop and mobile users which was a pretty big goal in our last update. We will continue to do this in the future to give you guys the best experience possible.

We are currently also looking to expand the site features and implement a lot of cool stuff over the next few weeks, so make sure to check back frequently for that. If you have anything you want to see added feel free to contact us, as we are always looking to improve. If you like the site and want to maybe help or contribute contact us and we'll try to get back to you as soon as possible.

As always thank you for the continued support and make sure to share SmiteGuru with your friends if you like what you see so far.

Casual Stats & More!

by Markillion on 2014-08-11 06:09:15

It's been a little bit since the last update, in the last few days we've gathered a lot more data and are working on getting some more and sharing it with you.

Casual Player Stats


You can now click on the Casual Profile tab and get some data on how you and your teammates have been doing in each queue. Right now we are only displaying some basic information, but let us know what else you want to see!

This data collection only started yesterday therefore the stats are currently limited but will get better with each passing second. The god stats data was started before the match data therefore if you see any inconsistencies that's probably why. I'm going to try and merge the data in the next few days to get rid of those and avoid any misleading stats. (But there's almost 350k of you so it might take me a little bit.)

SmiteGuru Score


So there's now something called a SmiteGuru Score visible on the Casual Profile, but what the heck is that?

In short, it's our own approximation of Elo with a few changes and added variables, such as required teamwork and gold differences. It calculates a single score based on Conquest, Siege, and Joust matches.

The score system was turned on this evening so everyone score should be considered provisional until many more games are played. I've spent a lot of time working on this system, but it is also very new and I expect some changes may need to be made down the line, so in the meantime have fun with it and let me know what you think.

Note: The Recent Statistics page shows the score change from the last match only, unlike the other stats in that section which show data combined from the last 25 matches.

Lag pls


So now that we have all this new data that we are collecting every 5 minutes, 24 hours a day 7 days a week. There's a few problems. Mostly lag.
One of the problems with the in-game profile viewer is you can't really see stats from 5 months ago or 2 months ago if you wanted. We're trying to help solve that, but it's a lot of data and hard to serve up fast.
So some changes are going to be made to our backend in the coming days and weeks to try and make all the load times a little quicker and the site faster and more responsive overall, but in the meantime if the site is slow, sorry! We're working on it!

Thanks for stopping by, go check out your casual stats and challenge your friends to get a higher SmiteGuru score!

Welcome to SmiteGuru!

by Markillion on 2014-08-05 16:26:40

We are just days short of a month of development here on SmiteGuru, so with this new News section here's some info on what's been done so far and what to expect in the future.

More Player Stats


Currently you can view player profiles of anyone who has played a League game since we've started collecting data.

We have already been working hard modifying both the site frontend and backend to support the massive influx of data (at least 10x) casual queues will bring to the site, in addition to speeding up the site for both our desktop and mobile users.

Competitive Stats


It's a very exciting time in Smite Esports - with the play-ins occurring there are many new faces coming onto the scene. We hope that we can help you understand the play style and god pool of these new players once we launch our competitive section in the player profiles.

At the moment it is pretty difficult for us to collect this information but we are working to bring this to you as soon as we can.

Thank you


I would just like to take a moment and thank everyone that has used and shared the site so far. I never expected to receive this much support from the community and so much positive feedback, so thank you. Also thank you to everyone that has shared the site with their friends, please continue to do that if you enjoy our site it is the best way to help us grow and provide you with more Smite information.

I would also like to thank everyone at Hi-Rez that has helped so far from working with them to improve their API, retweeting our site updates, to suggesting features.
And finally to Suntouch (http://www.twitch.tv/suntouch) and Jerbie (http://www.twitch.tv/croninlol) for promoting the site on their streams to make sure to check them out.

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