by Jenna on 2016-04-09 10:06:20
Every Saturday and Sunday we will be hosting a 3v3 Joust tournament on our Twitch - sponsored by Hi-Rez Studios. For information on how to register your team & the game schedules, please visit this page.
by Markillion on 2016-02-12 01:57:26
We have launched an all new build system that makes it fast and easy to get your favorite builds out to the community. Once your build is submitted, the community can rate the guides based on how helpful they found the build to be.
To submit a build, follow these steps;
- Go to your dashboard
- Click God Builds on the left
- Click the God your build is for
- On the right under the "Switch God" drop down, click "Submit a Build"
Once there you can give a brief summary of what your build is best for. Is it best for mid lane, perhaps solo lane? Is it a counter build for a certain God? The summary will get your main point across to the viewer. After that, you simply search the items you build on the God and follow that with the skill leveling order.
God Build Contest
We will be giving SmiteGuru in-game icons for all regions to people who create a guide that receives at least 25 upvotes and a 50% approval rating. Don't have a build that you want to submit? No worries! Anyone who votes on a build has a chance of winning an icon code as well. The contest will be going for the next 30 days so don't miss your chance!
Become One of Us
We're currently looking for a few people to submit and manage general meta builds. This goes for all current builds that are continously being built for the same God. If you're interested in helping out, please submit a quality build and e-mail us at email@example.com with a link and we'll have a look!
There have been lots of changes made by HiRez, including API changes, that were recently buggy on the website but should be working now. If you run into an error or something you believe is incorrect, please submit a report to firstname.lastname@example.org and we'll get to fixing it.
Tierlist & Build Guide Rating
We have changed and expanded the ranking system so that newly submitted lists or guides will get viewed while still being able to search for the best ones.
Last but not least - we are having an icon giveaway (for all regions) over at smite.guru/giveaway so make sure to head on over and enter to win those flashy icons!
We thank you all for your continued support and can't wait to hear your feedback.
by Markillion on 2015-09-04 20:42:46
As we announced on Twitter earlier this week we now have a Tierlist system on SmiteGuru! Anyone can go ahead and create their own tierlists -- you don't even need to have a SmiteGuru account, but having an account lets you update your tierlist vote on others and a few more benefits.
You can view the published tierlists here. Note only those submitted by logged in users show up on the listings.
We're thankful to also have the support of Team Eager in launching our Tierlist system, make sure to check them out here: http://teameager.com and NShadow's Official Joust Tierlist here: http://smite.guru/tierlists/l/51
Grab some player icons!
To celebrate the launch we're going to be running a special type of giveaway for SmiteGuru player icons and EGR Neith/EGR Wards, from now until the 13th.
There are 2 ways to enter:
To enter all you have to do is vote on a tierlist, it can be a up or downvote and you have a chance to win each time you vote.
If you submitted a tierlist you will get a SmiteGuru player icon code at the end of the giveaway if you get 25 upvotes, so create your list and get sharing, this is the easiest way to get a SmiteGuru icon so far.
by Markillion on 2015-08-24 04:01:40
New look and new backend!
Welcome to the new SmiteGuru. This update was about 4 months in the making. Everything you are seeing and accessing on the new site has been completely rewritten and refined. There is no original code left from the website you were accessing just yesterday.
Why make such drastic changes?
While the concept of most of the pages are the same a lot of them have evolved since they were first created and our dated backend systems were getting harder and harder to maintain and add new features. The new system is much more flexible and powerful letting us update and add new features easily as well as keep them updated. With the new backend the same it was only natural to give the site a visual update as well and clean a few things up. We've always wanted to keep the site as clean and make sure you guys can navigate the pages with ease.
Issues and missing pages
Since this is a complete rewrite and one of the most massive updates/changes we have made to the site it doesn't come without bugs and problems. Please bear with us and give us a little time to fix issues that are going to come up during this update process. Most of the site should be accessible and working but you may stumble on some issues, when you do feel free to send me an email at: email@example.com and I'll try and get it fixed ASAP.
Most of the pages have some new features and information on them, I'll leave that to you guys to discover for now. We will be tweeting out as pages get updated or have major changes to them so make sure to follow us on Twitter @Smite_Guru if you want to stay posted.
As I said before we are working on new features that have made this update necessary, we should have more information on that soon.
Elo Systems and API issues
This update was a bit delayed due to HiRez changes (https://www.reddit.com/r/Smite/comments/3hcord/user_privacy_and_statistics/) for User Privacy. This reddit post was the only notification we were given to this change only about 10 hours (those 10 hours were 6PM - 4AM) before it went live onto production servers and broke everyone's SmiteGuru profile. Therefore I spent that night writing up a system with the help of the amazing Jhuns (https://twitter.com/jhunsber - give him a follow if you like Elo!) to basically continue to display and adjust your Elo depending on league performance.
This is a very important topic for us and we'll have a dedicated post about it soon. There is a lot to discuss about how the new system works and how it accounts for your Elo and performance in leagues. But until then keep in mind that your privacy is very important to us. We don't want to be the source of anyone having a bad time in Smite (that goes against everything we are trying to do here by building tools for the community we love.) and we want to make sure that you have the right tools to track your performance.
We have only had 1 request for a player's profile to be removed; therefore hiding information has never been a priority since we haven't seen any demand for it.
That's all for now!
We'll be working on the site and fixing the bugs that come up during this massive update. Oh yeah we're also doing a giveaway at: http://smite.guru/giveaway to celebrate the new site!
by SmiteGuru on 2015-06-05 18:29:43
The God's Guide to Smite
We are very excited to announce a new video series that comes out today! The God's Guide to Smite is our way of approaching Smite with the big picture in mind. Rather than a character or idea specific series, these videos will cover anything and everything, from who goes in what lane in the standard meta, to the specifics on lane mechanics and how towers work, to why players start where they do on the map and how to maximize farm, the list goes on. Some of you may remember we asked you for the things you wanted to see talked about most, either because it's being missed in your games, or because you just want to know more about it. We are taking that feedback and helping it guide us as we create these new videos. If you want to give us your feedback just click here.
This week we start off by going over what Smite is and discuss the way team-owned objectives, and NPC's work across the map. Some of this may seem tedious to you seasoned veterans of Smite but will serve as a good refresher, and who knows you may learn something you didn't know already. For those newer players to Smite, or people looking at taking their first steps into the game, these videos will give you valuable information that will give you an edge over your opponent.
Before we link you to the video we just want to say a special thank you to JakoMalfoy for agreeing to do the voice over for us on the video, he brings a great voice and an even better personality. Make sure to subscribe to the YouTube channel so that you don't miss any future videos, and make sure to leave us feedback for what you'd like to see in the comments.
by Markillion on 2015-05-24 10:30:00
We’ve made some changes to the way that our servers ingest the matches from the APIs therefore we are able to now have matches process near instantly, however at the moment there is still about a 2 minute delay due to HiRez’s API caching of certain endpoints.
In addition to that we have also tweaked and scaled our web servers a bit better so load times for the average user has been cut down about 50%.
As some of you may have noticed we have had a lot of maintenance and updates in the last 2 weeks or so - this is due to the fact that we are now able to support multiple regions on the main site. You will be able to access all our site features no matter if you play from a LevelUp server or a HiRez server.
You can use the search bar on the home page to specific which region you want to search for.
We are also going to be rolling out more updates in the near future to help customize your experience on the site as well as to make it easier to tell what region a player is from.
Account creation is back online. Account emailing and registration was closed while we were doing the match system changes and region merging.
If you created an account during this downtime, you can resend your activation email here:
You can also create an account here:
SmiteGuru Score 2.0
The SmiteGuru Score system also got an update thanks to the brilliant Jhuns (Make sure to give him a follow @ https://twitter.com/jhunsber)
There are various changes to it including the way that you are scored vs the rest of your team. IE: You will get less points if you feed more points if you carry.
This system is a complete rewrite of the first system and may require additional tweaking.
More Updates Incoming
That’s all for this update, however there is a lot more on the way, so make sure to give us a follow on Twitter to keep upto date.
by SmiteGuru on 2015-04-27 13:51:57
Hey there Smite fans, Wolfpack89 with some exciting news from SmiteGuru. We will be working on a new series and we would like your help. These videos are going to be a series of guides talking about everything from the most basic concept of a MOBA like Smite, to more complex systems like camp splitting and leaching mechanics, to when you should try and take Gold Fury or Fire Giant.
So what do we need from you? We want to know what you want to see. What ideas or parts of the game do you want to know more about? On the other side for those of you who play ranked a lot, what are some things you wish players did more often? Click here to fill out a form and please feel free to list as many ideas as you can think of. Thanks for your help and don't forget...
by SmiteGuru on 2015-04-13 04:20:04
In just a few weeks we will have our first SPL Split LAN held by HiRez at their own studio in Alpharetta, GA. Smite fans from around the world will see the top two teams coming out of the NA Spring Split, Team Solo Mid and AFK, as well as the top two teams from Europe, Fnatic, and Trig. For those of you who have been following the competitive scene for a while, you know that these are teams and players who have proven themselves both online, and in the tense, competitive LAN setting. So who will come out on top? Who will make their way to 1st place in the Spring Split and their share of the $60k prize pool, as well as a chance to travel to São Paulo, Brazil and face off against the Latin American teams who are preparing in their own way for the 2015 World Championship? Let’s take a look, as we approach LAN, at the different teams we have coming to HiRez Studios later this month.
Formerly Snipe, formerly Complexity, formerly Melior Morior, now AFK, this team has an impressive lineup.These players have been preparing for season 2 before season 2 was even launched. Here are the players from AFK, the team which took down the world champions, Cloud 9, to claim their own spot in the first LAN tournament in season 2 of the SPL.
Kurt “Weak3n" Schray in the jungle.
You’ve seen his videos, watched his guides, and you’ve seen him playing in the SPL. After replacing the teams former captain and jungler, Shing when he went to Team Dignitas last season, everyone wondered if Weak3n would be up to the challenge that is competitive Smite. He did not disappoint. Coming into season 2 on gods which weren’t seen much to begin with, like Arachne and Thanatos, Weak3n has led his fair share of games, and dominated the enemy’s jungle. Watch for the big ganks, and expect high kill counts from him at LAN.
Jarod "CycloneSpin" Nguyen in the solo lane.
Coming from season one team Fat Chunks Assemble, he came in and replaced Kiki in the solo lane after his transition into Mid lane. Cyclone, sporting a wider god pool in the warriors and assassins, has gone toe-to-toe with every opponent he has faced this season. Giving the team the extra damage they need when they need it, or the extra frontline when it’s called for, Cyclone has been a great addition to the lineup and is a player to watch in the coming games and future splits.
Ismael "KikiSoCheeky" Torres in the middle lane (name subject to change).
There have been so many changes to his name since he first came to the scene it can be hard to keep track, but he has always been a formidable opponent to those he lanes against. Topping the healing stats in the solo lane during season one, he has come to face off in what many would consider the opposite of solo lane, mid being a highly active area. He likes to play the rare assassin mid, along with other unconventional picks, if nothing else it will be entertaining to watch, look for an aggressive and unique style coming from Kiki.
Riley "Incon" Unzelman as the support.
Though we haven't seen it as much this season, everyone knows Incon likes his kills as much as, if not more than, his assists. One of the more aggressive supports coming to the LAN, look for his kill "secures" and the early aggression as he tries to keep the rest of his team safe, while setting up the plays they need to take the major objectives.
David "Allied" Hance in the hunter role.
You may have seen him at the analyst desk during the 2015 World Championships, and this time he'll be one of the players on the stage. With non-traditional hunter picks, like Freya, it should be more than enjoyable to watch him face off against the other hunters coming to HiRez studios as well. Allied has been on the roster for this team from before the launch team and has worked with his lane partner, Incon, for as longer than some teams have existed. These two will look to dominate out of the duo lane throughout the game.
That wraps it up for the members of AFK, but they will have some tough competition ahead of them. With TSM, who they have faced during the SPL, as well as new competition in Fnatic and Trig, we asked how they felt coming into the tournament. Here's what Incon had to say:
"We are very excited that our hard work payed off for the spring season. We will have very strong competition coming over from Europe with Trig. We will be working extra hard leading up to the LAN and reviewing as many tapes as we can find. We hope to make our fans proud with our performance at this LAN and for the rest of the year."
Good luck to the boys on AFK, and check back in later this week as we take give you a look at Fnatic and their lineup.
This has been Wolfpack89
by SmiteGuru on 2015-03-26 03:08:39
Wolfpack89 and Jhuns, here, with even more SPL coverage. We’re getting into the home stretch for the Spring Split, so each of these matches could have a huge impact on which teams go to the international LAN tournament. We use Smite.Guru’s Guru Pro Rating (GPR) to score individual players’ performances on a game-by-game basis. Check out our previous article [insert link here] to learn more about GPR.
Wolfpack, why don’t you start us off with the first match of the week over in EU?
London Conspiracy vs. Trig esports
We started out the week in typical EU fashion with a back and forth match which went to game three. London Conspiracy faced off against Trig in this three match set, and it was an amazing start to the week. The first game was pretty much a tie with only 3k gold separating the teams at the 22 minute mark; the game was basically even. Trig came out on top though in the end, only to fall in game two where Suntouch of LC put on an impressive performance as Thor, bringing the control they needed to claw their way back. LC let everyone know that they weren’t going down that easy. We hit game three and Trig came out swinging, with the kill count at 15 minutes being 14-2 in favor of Trig. The first phoenix fell at just 18 minutes, and the Titan fell in a very short 22 minutes.
The player of this game was Trixtank, the only player to land a score above 1500 average across all three games. Trix was able to step up into the Guardians after being so well known for his warriors playing Bacchus twice as well as Sylvanus in game two. Xaliea was, of course, a force to be reckoned with, particularly in game three as Vamana (the only time Vamana was seen this weekend in EU) landing a GPR in game three of 2179.
London Conspiracy did their fair share of work, with Shaggyshenk and Snakeskin being the lead players, and Suntouch coming to his peak in game two. There wasn’t much coming out from the players of London Conspiracy in game one and three in the face of Trig. They held their opponents off for as long as possible in the first match, took them over in the third, but just could not do anything to stop them in game three. We’ll see in the matches coming up if they can bounce back and put some more wins under their belt.
How was the first match for NA Jhuns?
Denial eSports vs. Enemy Esports
The first match of the week for the NA SPL featured one of its hottest teams versus one of the coldest. Denial looked on-point in their upset victory over TSM last week, and sought to continue that momentum against a struggling Enemy Esports team. With their comfort picks, Denial managed to control NME from early on, finishing both games in a short 27 minutes.
The star of the game was, once again, the ever-steady Shadowq with a GPR of 2271. His Sylvanus was absolutely impeccable, seeming to get at least three NME gods on each of his ultimate initiations. Coming in at a close second was the solo laner, TheBest, who had a huge showing on Vamana in the second match. Between his game-high 19k player damage, and the absurd 52k damage taken and mitigated, TheBest earned himself a GPR of 1982.
Enemy had a rough couple of games, but Soulshiner still contributed in a big way with a team-high GPR of 1672. While the team didn’t get many kills, when they did Soulshiner was there and involved- especially in the second game on his Arachne. Awesome2daMax had the second-best performance for the NME side with a 1229 GPR. As seems to be the flavor of the split, he pulled out two different assassins in the Solo lane. Although his Bastet had the most deaths for his team, he also put out nearly twice as much damage as anyone else on NME.
How did the weekend start for the EU side of things?
Fnatic vs. Dignitas
The weekend started, and ended, very one sided compared to the match we saw on Thursday. Fnatic came out and absolutely dominated Dignitas in game one and two. There was nothing Dignitas could really do in the face of Fnatic who was constantly taking Jungle, securing objectives, and getting kills. Fnatic is coming out very strong, we just have to see if they have what it takes to go the rest of the way.
The real star for Fnatic this week is going to be Badgah, in game one with 23 kills in the game, he walked away with 1 kill and 15 assists. Badgah (GPR score of 2135) was involved in almost three out of every four kills in the game, meaning he was everywhere, not just in lane. This let Realzx, who is a force to be reckoned with at any point get the farm he needed, and assisted in helping land maniaKK with the highest GPR for his team, 2454.
Dignitas is hitting some struggles but overall performing well. Game two was by far their stronger game, but Fnatic just could not be stopped. ShadowNightmare performed well, as he always has, dealing out the damage for his team, and landing a GPR of 1585. Everyone has eyes on this team to do well, and there’s no reason they can’t this week, though they were unable to topple what is fast becoming the juggernaut we all call Fnatic.
Jhuns, how was the first matchup for NA this weekend?
Team SoloMid vs. AFK Gaming
Saturday’s matchup had huge implications for the teams at the top of the standings. AFK Gaming (previously Melior Morior) came into week 3 undefeated and on top of the league. Team SoloMid, meanwhile, had just come off a devastating loss to Denial. TSM was able to bounce back though, and take down AFK Gaming two wins to none. While the first game showed several back and forth fights, TSM’s “Protect the Bee” composition eventually took complete control of the map and starved out AFK. The second match was never close, with TSM generating a 5 digit lead before fifteen minutes.
With a stellar performance on both Ah Muzen Cab and Anhur, Snoopy put up a GPR of 2109 and was this match-up’s MVP. He capped off his great showing by turning a three man gank into a double kill for himself. Divios had the second best rating with a 1992 GPR. Divios seems to be deviating slightly from the rest of his peers, having brought out Guardian gods in both of these matches. Both the Athena and Sobek picks allowed him to control Cyclonespin’s Assassin characters while still bringing decent base damage.
Although it was clearly their worst showing this season, AFK gaming were not without their bright spots. As has been the pattern so far, Incon took top honors for his team with a GPR of 1209. The Support managed to put up more player damage than his Jungler over the course of the two games, a clear sign of the issues that plagued AFK throughout the match-up. Closely behind Incon was the Solo Laner, Cyclonespin with a GPR of 1106. He looked to be the great hope for his team in the first game as a Kali who managed to stay on top of the gold charts for much of the early and mid game. The control on TSM’s side proved too much, however, and Cyclonespin was unable to get his damage on the priority targets consistently.
Back to you Wolfpack. Tell us about the final EU game this week.
Upcoming Stars vs Titan
This one was pretty much a one sided game. Upcoming stars put up a great fight, contesting Titan as often as they could, but it just wasn’t enough in the end. Titan showed their standard teamwork, taking objectives and winning the team fights as a unit. Upcoming Stars did everything they could against the number one EU team coming out of season one, but they could not stop the rampage that Titan was on this weekend.
Your star, for more reasons than one, in this matchup was Ataraxia, coming away with a GPR of 2036- more than 100 above any other player in the game. He also surprised everyone, especially the viewers, with his new build, which featured the ever popular Fatalis. I know everyone, including myself, is looking forward to seeing the impact this build has on the pro scene, as well as in their own games, but it proved to be more than effective against the Upcoming Stars.
Upcoming stars, of course, had their work cut out for them, but they still came away with a decent score. Particularly Sozage, their solo laner, who had to face off against the fan favorite, Confrey. Pulling of a 1326 he tried to lead his team from Solo island, but one player is never enough. iRens came out swinging in game two, but unfortunately no one else could gain a foothold to overtake their opponents this week.
That wraps things up for EU. JHuns, finish us off for the NA side of things.
Cloud9 G2A vs. COGnitive Gaming
The last set of games for week 3 saw world-champion Cloud9 G2A take on their former sponsor’s new team, COGnitive Gaming. Cloud9 was the clear favorite here, but COGnitive managed to pull out a few surprises, keeping the games close for the first twenty minutes each time. However, just like in their games against AFK Gaming last week, COG would lose a few key fights in the mid-game and let the game spin out of control from there. While the fairly new COG is showing a lot of promise, they are going to need to clean up their team’s synergy after the laning phase if they want to take it to the next level. Cloud9 would go on to take the series 2-0.
Cloud9 is a team of many threats, and this week’s big performer was 0mega in the Solo Lane with a GPR of 1933. His Hercules was nigh unkillable, only falling on a few occasions, one of which was to stall for his team to get the Fire Giant. In the second game, he once again tore through COG with a Bakasura that put up 23k player damage. Trailing 0mega, but only barely, JeffHindla grabbed a GPR of 1769- primarily off his stellar Geb play in the second game. He was always in the right place to put down a life-saving shield, and his synergy with MLCstealth’s Kraken ultimates was a sight to see.
On the other side of the battleground, the up-and-coming Jungler, Mask, managed to finish with a total GPR of 1639. Perhaps if Mask had gotten a few more kills on to his targets to replenish his health instead of dying at a couple of critical moments, COG could have turned the tide of the second game. Nevertheless, Mask was everywhere on the map, getting involved in nearly every kill his team had. Meerkat had the next best GPR on the COG team with 1290. His Bastet was particularly impressive, putting up 32k player damage, which was 6k ahead of the next nearest, BaRRaCCuDDa.
That’s all the games for this week! We’ll be back next week with more match highlights and player ratings. Remember these are the professional players in a professional setting, please do not try this at home.
by Wary on 2015-03-16 01:41:09
ShadowV3n0m and Jhuns here to once again review this week’s SPL matches. Let’s look at what teams won and which players had the biggest impact. We use Smite.Guru’s Guru Pro Rating (GPR) to score individual players’ performances on a game-by-game basis. Check out our previous article to learn more about GPR.
Shadow, why don’t you lead us off with some EU action?
Dignitas vs Upcoming Stars
Kick starting the week just a little early on Thursday was Dignitas and Upcoming Stars! Originally, I would have said that it would be close, and perhaps Stars would pull something out of the hat that would sit the DiG boys down, but after last weeks performance I’d then say it would be the other way around.
Game one kicked off and ended with exactly how Dignitas ended the previous week, winning! YOUNGBAE turned up that game ticking all of our Guru boxes, as he got a Guru Pro Rating (GPR) of 2622! He kind of overdid himself: Xbalanque’s passive only utilizes 6 kills, but Mr. BAE got himself 12 kills to a single death! Variety’s Osiris and FrezzOO’s Athena certainly did well that game, but their efforts and results of gameplay didn’t entirely translate to their score.
Rolling into the second game, it feels like a game of nostalgia from the Dignitas perspective. Ymir & Artemis, Poseidon, Hun Batz and… Thor. Despite Hun Batz and Ymir typically being picks for the Jungle (as this is FrostiaK after all), we actually saw FrostiaK play Thor, who spun, dunked, walled, and spinny hammered his way to victory, and cracked out an 8/1/8 KDA, which resulted in a 1281 Guru Pro Rating. Unfortunately, Stars just weren’t able to keep up with the momentum, Dignitas ran the game at their own pace, and so Stars were left in dismay. Dignitas took their 2:0 win series, and kept their heads high, and are going strong in this Spring Split!
Now Jhuns, would you like to inform us of what happened over the pond?
Melior Morior Vs. COGnitive Gaming
The last time these two teams met back in the first week of the qualifiers, they played under different names. Then Melior Morior (under the Complexity banner) knocked COG (What’s Kraken, at the time) down to the third/fourth place match to advance to the finals. Coming in to this week’s match, there was little to suggest the outcome would be any different with MM’s dominant showing against Denial last week. COG would not be pushed aside so easily, however. They held strong against the relentless attacking style of MM for the first twenty minutes of each game, often grabbing the gold lead even while trailing in kills. Unfortunately, they always lagged behind in experience, which would prove to be their undoing as their teamfight would be dismantled around the 23 minute mark in both games. From there, Melior Morior would latch onto their lead, and systematically destroy every part of COG’s base. MM took home the overall victory, two games to none.
The standout player of the series was none other than MM’s Weak3n with a GPR of 1953. The Jungler brought out a surprising Thanatos pick in the first match, and got his Solo lane off to a great start with an early kill in lane. While he did get caught out a few times, Weak3n was everywhere in both games, dishing out loads of damage so that the rest of his team could clean up. With Ratings of 1744 and 1720, respectively, Allied and CycloneSpin also showed up with some impressive performances. CycloneSpin had an especially good game on his Bastet, getting 12 kills, 11 assists, and only 2 deaths, while also dishing out 25k player damage and 4k structure damage.
On the other side of the map, Meerkat put in the overall best performance for his team with an average GPR of 1466. His rating comes primarily off the back of his time on Tyr in the second game, where he was involved in all of his team’s kills. He managed to clock in at just over 20k player damage, just shy of Allied’s game-best 22k damage. After Meerkat, Jigz put in two very consistent 1300-range games on Sylvanus for an average GPR of 1341. The COG Support tried his hardest to keep his teammates healthy with almost 9k player healing total.
How were Saturday’s European games, Shadow?
Titan vs London Conspiracy
Moving into the weekend, we see the return of our dear Titan! Yawning from sleeping in all the money they earned recently, Titan was fresh and ready, and took on London Conspiracy head-on. It was certainly expected of Titan to be taking home the win, as they’re regarded as the #1 team in EU, but London Conspiracy is coming into this series with a win under their belts already. Maybe they can roll into some more wins?
A promising early game comes out from LDNC, but it would seem good old Titan wasn’t that sleepy, as they came out with the overall victory in true clean teamfight style. Confrey picked Chaac that game, and I believe he walked into the lane chanting “Chaac dun care” because he really didn’t. Stacking all the power and penetration he wished, our Guru Pro Rating gave him 1904 for his efforts! There was an interesting Freya + Guan Yu lane coming out from Ataraxia and KanyeLife too, which worked better than first impressions anticipated.
Charging into game two we saw some more cavalry coming out from KanyeLife, who really brought out the big Guan plays this game. Titan had an even cleaner teamfight sequence, dropping only 4 lives between all of Titan that game. KanyeLife earnt himself a Guru Pro Rating of 2179. Heck, he even competed with Confrey’s Aphrodite for healing. He was working that much! Titan takes it with a 2:0 series win, which is the start they were looking for. Will we ever see a third game come out in Europe!?
And again, back to you, Jhuns, for our NA Saturday night show!
Cloud9 G2A vs Enemy Esports
Enemy Esports came into this match as the clear underdogs, but weren’t about to be intimidated. The previous world champions looked uncharacteristically sluggish in the first game, which allowed Enemy to build up a kill and gold lead. It looked like Enemy was only some routine play away from the big upset, but C9 was able to drag the game out to the late game, where they won a teamfight to secure the Fire Giant and eventually the game. The second game was also close for the starting minutes, but eventually C9 shook off their rust and started to dominate Enemy. Cloud9 took the set two games to none.
Omega shined in this match-up, putting up dominant numbers with both his Chaac and Bakasura, and earning himself a GPR of 2007. He soaked up tons of damage and dished it back as Chaac, and almost singlehandedly kept his team in the game on a few occassions. With a rating of 1658, the ever consistent BaRRaCCuDDa finished with the second best performance on his team. Andinster also looked good on his Serqet, getting a GPR of 1610 overall and a 2049 in a dominant second game.
For Enemy, the clear MVP was BronxBombers, who clocked in an overall GPR of 1485. BronxBombers absolutely shone in the first game on Ullr, dealing 52k player damage and getting 16 kills, while only dying 4 times himself. After the ADC, Enemy’s substitute Support, MrMakey, had the second-best showing with a GPR of 1349. His Athena was particularly good, with on-point taunts and body-blocks to help BronxBombers pick up his many kills.
Cloud9 G2A vs Team SoloMid
There were a lot of high expectations going into perhaps the most anticipated NA match this week, and it delivered. This was a closely-contested series, but in the end TSM stood victorious. The first game looked like C9 had it in the bag, but a huge fight at TSM’s Solo Phoenix turned the favor to TSM, who would go on to kill the Titan. The second game started similarly, but this time Cloud9 closed up the holes in their play to force a third game. However, after a relatively close start TSM took over and exhibited their typical total-map dominance in the final game. TSM takes the series 2-1.
Top notches go to Divios for his Solo play with a total GPR of 1833. His Hades in the first game was critical for the comeback. While his Tyr was less inspiring, the young player pulled out all the stops on Osiris in the third match as a huge disrupter in the fights. Following close on his tail was Eonic with a rating of 1811. The TSM Support had quite a few clutch saves with his Geb shield.
Cloud9’s top player was once again Omega ending the series with a score of 1877. Of particular note was his Bakasura in the second match, which he used to completely shut down his opposite, Divios. And second on the charts was BaRRaCCuDDa, raking in a total of 1768. BaRRa only looked somewhat weak in his final match, where the team lost before his Xbalanque could really come online.
Let’s move into the final day of this week’s competition. Shadow, tell us about the Fnatic doubleheader on Sunday.
Fnatic vs TRIG esports
It’s the beginning of the end! We start the final day of Week 2 with Fnatic (which was SK Gaming) against trig esports. Whilst trig esports may be listed as a team that are qualified, they actually hold seasoned players as old as those over on the Fnatic roster, meaning intense games were expected.
The first game was very much a game of chess: everybody thinking several moves ahead, and waiting for a mistake to then capitalise on. It took 20 minutes for the first blood to come out (on the side of Fnatic actually), but unfortunately the late game comp came out to work fantastically for Trig, bringing home the bacon that first game. Xaliea with the good old Vamana brought out a GPR of 2054, with the backup performance coming from Funballer who scored 1963 even though he had a 1/2/9 KDA (as opposed to Xaliea’s 7/1/5 KDA).
Going into the second game Trig looked really secure and ended up taking the second win that way as well. There was confusion of the team composition on Trig’s side of things before we actually saw who was playing which god, but we saw a Hercules, a Ymir, and a Nemesis picked up. That turned out to be Trixtank’s Hercules (who was insaaaane scoring 2434 in our GPR), QvoFred’s one-of-a-kind Ymir build (Reinforced Greaves into Breastplate of Valor, then Winged Blade into Void Stone) and finally Xaliea’s Nemesis. Interesting picks for the Jungle and Solo, but again they worked well in their roles. Xaliea rolled a 2066 GPR, and QvoFred froze at 1769.
Fnatic vs Titan
With the last series not going too well, it honestly didn’t look too promising for Fnatic’s next matchup, Titan. With Titan already putting in a performance earlier this week, both teams had now played a series to warm up as such, as it’s back to big boy games!
Game one showed us that Realzx didn’t really fall off or go anywhere, he was just preparing himself for the entirety of Titan! He gained a Guru Pro Rating of 2593 in that game, showing that Fnatic are actually a top team and should not be doubted, even with a sponsor change and role swap. Zyrhoes brought out his Vulcan, and to quote F., “Zyrhoes wanted to play vulcan so badly he switched roles to mid.” Along with everybody else, Zyrhoes made sure Realzx carried on the Xbalanque pick, who finished at 7/1/8 in KDA.
Rolling into the second game, we saw Fnatic draft.. almost exactly the same group of gods? It most definitely worked though, as Fnatic were yet again effective and put Titan down. Titan’s reign of #1 EU team may not last all that long! Claiming 17 lives, and only losing 5 throughout the game, Fnatic brought their A-game. Realzx on Xbalanque again goes 8/2/4 in KDA, and a 2089 GPR, but CaptainTwig waves hello on the Arachne with a 2100 GPR, and a 2/2/14 KDA doesn’t tell the whole story, eh? We saw interesting build choices coming out from the Fnatic side, but with results like that you daredn’t question it!
Hit me with your final series, Jhuns.
Team SoloMid vs Denial eSports
After getting smashed by Melior Morior in their first outing, Denial looked to bounce back against one of the strongest teams in the league. And bounce back they did. Although they faltered late in the second game, Denial largely controlled the map against a TSM that looked out of sync and out of sorts. The third game sent a particularly chilling message, with Denial taking a Phoenix in under fifteen minutes. Denial takes the series 2-1.
The top performer of the series goes to Shadowq, with a series-high rating of 1601. He played a brilliant Sylvanus in both of their wins, but he looked most impressive in his final outing where he scored a nearly perfect 2832. His pulls and ultimates were accurate and well-timed, which set his team up perfectly to snowball into the midgame. Close on the Support’s tail was his lane partner, madmanmarc22. The ADC ended the series with a GPR of 1592, riding mostly on his Ullr performance. In that final, utter stomp of a game, madmanmarc22 managed to deal nearly 8k structure damage in just 20 minutes.
No one on Team SoloMid had a great day. Only DaGarz in the jungle showed his usual prowess with a GPR of 1538. He basically carried the second match on his own back as Hun Batz to keep TSM’s hope for a series alive. Other than DaGarz, Divios was the only other player to score above 1000, with a GPR of 1204. Although he got off to a rough start, Divios managed to make his Hades a force to be reckoned with in the second game. The first game Odin pick was puzzling and did not work out at all, earning Divios the lowest single-game GPR in the series of 535 points.
And that’s it from us. We’ll be back next week with more match highlights and player ratings. Remember these are the professional players in a professional setting, please do not try this at home.
by SmiteGuru on 2015-03-15 06:45:14
With the new Smite season starting this past week, we have seen some unexpected teams come from the qualifiers. One of those teams was Busters, which was recently sponsored by Enemy eSports. I got a chance to sit down with Tocketty, the team captain and mid laner, and ask him a few questions. Here’s what he had to say.
Lemons - As you are new to the scene to a lot of people, why don’t you say a little bit about yourself?
Tocketty - I have flirted with the competitive scene in Smite for some time now. I went to PAX Prime 2013 under the organization Reason Gaming, which consisted of Wolfy2032, HirezPeccyz, HirezAdanas, and Snoopy. I also went to RTX 2014 under Critasuarus, coming in second against Dignitas. I quit the scene but came back as a coach for the challenger team, Rambozos, who were invited to the North American Regionals. Other than that, I'm a big troll.
L - How did you get into Smite?
T - After sucking really badly at League of Legends, my friends introduced me to Smite. When we got to level 30, I solo queued into Jerbie and Shing's games all the time. Shing and I duo queued a lot, and because of that I was already interacting with the top players.
L - Who is your favorite god and why?
T - My favorite god used to be Isis, but now I'm leaning towards Hebo because everyone is playing and banning Isis in scrims. I really like the feel of both characters. You can play either really aggressive or fairly passive, and still do really well. Both characters can also make big plays depending on how you play them.
L - You were the coach for the team that got first in the challengers last year. Was it hard for you to make the transition from coach to being the mid laner for enemy?
T - I wouldn't say it was hard to transition, but it certainly helped me as a player. Being a coach and having people trust your judgement made me a more confident and mature person. I used to never talk in important games, but now my team depends on me as the captain and the shotcaller of the team.
L - Coming into the qualifiers you and your team were looked at as the underdogs. But as the weeks progressed you beat out teams like Eager and Nomad. What did you guys do to prepare for the qualifiers?
T - I talked about it in my vlog (found here). We had two weeks of unfortunate seedings, but we still learned a ton from the games. The weekdays leading up to Week 3, we also focused on making teams fear our Isis, which forced Nomad and Eager to draft around that in our games.
L - You guys recently got sponsored by Enemy eSports. Can you tell us a little bit about that?
T - When we got the official invite into the SPL, I reached out to a friend who had contacts with Enemy Esports. We spent the entire week getting to know them, and we really liked their approach to the scene. Overall, I think Enemy Esports is a great home for the team, and I'm looking forward to working with them as we grow.
L - What do you do when you’re not playing Smite?
T - When I'm not playing Smite, I like to play H1Z1 or CS:GO with the Trig Esports guys. Aside from that, I still have school, so I focus on that too.
L - Do you have any tips for players out there that are aspiring to one day play professionally in the future?
T - Definitely grind out ranked and watch pro player streams. Also, if they’re not streaming you can still go into their match history and watch their games.
L - Are there any teams you are looking forward to playing in the upcoming weeks?
T - I'm looking forward to playing Denial. I think both teams will benefit from the win, and I really want to show that we can still hang with the top tier teams regardless of our results against COG.
L - What team do you think will be your biggest challenge?
T - Definitely Cloud 9, just because they are proven to be the best and have been the best in the world for quite a while now.
L - Where can everyone follow you?
T - You can find my youtube channel, where I have a few vlogs and other smite related videos here. My twitter is @NME_Tocketty and I, with the team, will be moving over to Azubu to stream there shortly.
L - Do you want to give any shout outs to anyone out there?
T - I want to give a shout out to Enemy eSports for all the support they’ve given so far.
L - Good luck with your game against Cloud 9 this Saturday. I hope we get to see some great things out of you and your team in the upcoming weeks.
T - As do I! Thanks for having me.
I’d just like to give a thank you to Tocketty for sitting down and talking to me. You can follow him and his team at the locations listed below. Let us know on twitter who you want to see for the next interview. Until then, when life gives you me, you make LemonsPeppers.
by Ninmengi on 2015-03-11 02:37:54
Hello Guru followers! Here Jhuns and ShadowV3n0m go over the first set of matchups in this Spring Split with some Guru Pro Ratings (GPR) to follow!
Before we get into the matches, we should probably explain what the Guru Pro Rating is, and what it means. Essentially, a GPR rates a player’s in-game performance against a typical performance for a player in the same role. Ratings range from 0 to 3000, where a perfectly average performance would earn a GPR of 1500 and the best showings are awarded a 3000. We don’t want to go into the details, but players are evaluated in five categories: Tankiness, Player Damage, Structure Damage, Gold Earning, and Kill Participation. Each category is weighted differently depending on the position of the player being evaluated (i.e.Tankiness is more important to Supports than to ADCs, while the opposite is true for Structure Damage). Finally, we add up all the category scores to get the full Guru Pro Rating.
ShadowV3n0m, why don’t you start us off with one of our premier European matches?
Team Dignitas Vs TRIG esports
Well in the first game between Dignitas and Trig we saw what looked like a dominant and first (hopefully second) performance coming out from Trig. We expected them to resemble part of the old TSM in the fact that they’d be consistent in their plays, with a bit of flavour from the likes of Funballer and Xaliea. And that’s exactly what we saw in the first game, Freya ADC for Funballer and TrixTank in his warrior role rocking the Hercules. Against the more ordinary Athena and Cupid, the duo from Dig couldn’t stand up to Trig’s, which we see in the overall numbers.
FrezzOO and YOUNGBAE were seen to end with a GPR of 1148 and 913 respectively, against their direct enemies in Trig, Trixtank and Funballer, scoring 1747 and 1164 themselves. Although, going into game two we saw the magic happen. What was once a favored Trig match became a possible upset, as Dig took the second match. FrostiaK settled back into the jungle carry he really is (unfortunately having an unfavorable first game, going 2/6 with Mercury) pulling out Hun Batz, and topping the Guru Rating this game at 2167 and 9/6 in K/D!
Leading into the third game, Dig had the win in their grasp. Whilst unfavored, it seemed as if Dig was going to unexpectedly take it all, and they did. Variety really turned up in the final game, coming out with Osiris of all the gods. We know he loves his ranged, usually mages, but the adaptation to the physical melee is really coming through. FrezzOO also showed Trixtank who’s boss throughout the game and with the final GPR. Frez, with 2209, overlooks Trix at 1162. Better luck next time.
Hopefully we see Dig prove that they should be the top team in this Spring Split again, but I also hope that Trig will show their true potential that much of the community sees.
Alrighty, now how about one those NA team-name-changing games, Jhuns?
Denial eSports Vs Melior Morior
These teams have faced each other three times in the past four weeks. Although each of the matchups showed different team names on the scoreboard, the outcome has not varied. For the third time in a row, Melior Morior has defeated Denial two wins to none. Melior Morior put on a dominating performance, knocking down their opponent’s Titan in under 25 minutes each game.
Everyone on Melior Morior put in some of their best performances to date, but it was their Support, Incon, who put on a particularly impressive show. He was constantly in the fight, absorbing and healing back damage for his team, without actually taking the plunge. Over the two games, Incon averaged a GPR of 2711, nearly 500 more than the next closest, which was his ally CylconeSpin in the Solo lane with 2216.
On the other side of the ball, the most impressive player was also the Support. Shadowq played his Athena well despite the losing circumstances, and earned himself a rating of 1389. Only Macetodaface was also able to break a 1000 rating for Denial.
This weekend Melior Morior will look to continue their winning ways against fellow qualifying team, COGnitive. Denial will attempt to get their first win against last season’s regional champion, Team SoloMid.
Back to you on our EU extraordinaires, ShadowV3n0m.
London Conspiracy vs Upcoming Stars
So for this series, it was almost a coin flip (at least for me) for who would win. I could see the experience from London Conspiracy - the roster playing against Upcoming Stars have all had previous competitive experience. But then I saw the freshness from Upcoming Stars, perhaps they could bring something new to the table (I mean look at Titan’s story or even older happenings of SMITE).
The first game was a show of the experience coming out from LDNC- Suntouch with a very heavy push, and Bastet for kills and presence, using cats to force the Stars away from where LDNC wanted to be pushing. Shouts to the big tree (Syvlanus) played by EmilZy, a few cheers were given at the pulls being made! It was a fairly quick game though, as the Titan fell down pre-20 minutes, which was an unfortunate outcome for Stars’ first game in the Spring Split. EmilZy received a Guru Rating of 2025, which was the highest on the LDNC side. Unfortunately, we didn’t see much out out of either team’s Hunters (Cupid for Shaggyshenk and iRens on Artemis). Their kill participation was minimal, but that was likely due to the time the game ended, as ending just before 20 minutes meant the Hunter’s peak was almost there, but not quite.
Rolling into game two, it was an unfortunate dominant performance (from the perspective of Upcoming Stars at least) coming out from London Conspiracy, forcing out a 16 minute surrender. With a disconnect coming out from Cherryo during the match, this left Stars in an even more difficult position than they’d like to have been in. This eventually led to their demise, with LDNC actually being held back better this game until that point. Suntouch took the reign with the GPR, 1886 leading the team to the overall victory in the series. Notable mention to Snakeskin, a seemingly quiet solo laner who does well in his farm, push, and teamfights, who scored decently when looked at with our Guru microscopes!
Perhaps the next time these teams meet, Upcoming Stars will have some real stars shining, or is this all a Conspiracy for London to win?
Round it up with our final series of the week Jhuns!
Enemy Esports Vs COGnitive Gaming
Both Enemy and COGnitive have something to prove this season. Enemy will want to show that their upset of Nomad and Eager in the qualifying group rounds was more than just a good day, while COGnitive’s name alone bespeaks greatness. This time, it was COGnitive who came out on top, forcing early surrenders from Enemy in both games. Enemy was able to keep it close for the initial fifteen minutes or so of the first match, but after that it was the COG show. There would be one more glimpse of hope for Enemy, when, in the second game, COGnitive made an early attempt at the Fire Giant. After tanking the Fire Giant’s damage poorly, Enemy was able to sweep in and get a 3 for 1 trade. But it was not enough, and five minutes later the surrender vote came.
With a GPR of 1987 COG’s Jungler, Mask, took home honors for best performance over the two games. The man was everywhere, and involved in almost every kill for his team, especially in the first game as Arachne. Coming in a close second was Meerkat at 1746. Much like CycloneSpin before him, Meerkat showed a preference for Assassins by picking up Hun Batz and Arachne.
Unfortunately, Enemy did not have a strong showing. Their overall highest rated player was Awesome2daMax, who clocked in at 1254. BronxBombers deserves a shoutout with his overall average of 1088 points, the second best effort on his team. BronxBombers’ Cupid in the first game showed great promise as he outboxed his opposite, FaymousHate, for several solo kills. He single-handedly kept the Enemy squad in that match for a while.
COGnitive will now have to face the impressive-looking Melior Morior squad on Thursday. This will be a tough matchup for the newer team, but it should be interesting to see how the up-and-coming Mask will fare against MM’s more established Jungler, Weak3n. Enemy’s schedule only gets more difficult from here, with a match against the season one world champions, Cloud9. This will be Cloud9’s first competitive match since the Smite World Championship, so perhaps Enemy can hope to find the champions a bit rusty.
And that’s it from us. We’ll be back next week with more match highlights and player ratings. Remember these are the professional players in a professional setting, please do not try this at home.
by Markillion on 2015-02-25 21:10:10
Plegplayer is back on the SmiteGuru Youtube channel covering the basics on how to help your jungler help you.
by Ninmengi on 2015-02-22 19:46:46
A few months ago Hi-Rez adjusted the way their queues worked, ditching their set-time queues in the hopes of increasing match quality. There were certainly some growing pains as the new system was implemented. Some refused to play ranked, while others tried, but couldn’t get into a game. Many a Reddit thread was made bemoaning the new matchmaker. Over time, Hi-Rez made incremental improvements, and we’ve come a long way since those first days after the switch.
But how good is matchmaking now? With the help of Smite.guru’s database, I’ve collected and analysed around 12,500 League Conquest matches from this past weekend in order to answer this very question. I created a few graphs that I hope will paint an accurate picture of the state of matchmaking, but before we get to that, let’s talk a little about how matchmaking works and how we might evaluate it.
Matchmaking and Elo
Smite uses a variation of the Elo rating system in order to rate its players on their ability to play the game. I do not want to get into all the minute details of how Elo works, but essentially it is a single number which represents a player’s current skill at the game. A player with a high Elo is expected to be better than a player with a low Elo. As it was originally developed for chess, a two player game, some question whether Elo is an appropriate rating system for a team game, but for the purpose of this analysis we’ll assume that Elo is in fact an accurate portrayal of a player’s capability.
How does this relate to matchmaking? Well, for the most enjoyable and fair playing experience, you generally want games which have players of similar skill level on both teams. It can be a very frustrating experience being matched with players either much more or much less skilled than yourself. A diamond-level player might get bored if she consistently found herself crushing through low-level competition. In the same vein, a less skilled player might become discouraged dying to a professional player over and over. So if we assume that Elo is a good measure of ability, then a good matchmaking system will put players with similar Elo ratings into the same matches. This is how we’ll evaluate Smite’s matchmaking system, we will look at the closeness of Elo ratings in League Conquest matches.
There is a second job of a matchmaking system though, and that is to get players into a match in a reasonable amount of time. No one wants to sit around for an hour waiting for nine other players. Unfortunately, we do not have any queue time data, so we will not be evaluating the matchmaker on this aspect today.
Who is Playing?
First, let’s take a look at the playerbase of Smite. From the histogram above we can see that the vast majority of players in matches have between 1000 and 2000 Elo. In fact, quite a few players were between 1250 and 1750. This makes sense as players start league at 1500 Elo, so an average player should also have around 1500. We see a nice, nearly normal distribution, with a slight falling off on the high side.
One thing to note is that this is a count of players that got into matches, so it could be slightly skewed to the middle as players with lots of similar Elo might be able to find more matches more quickly.
Measuring the Closeness of Elo: Standard Deviation
The best way to measure the closeness of data is to find its standard deviation. In this case, the standard deviation tells us roughly how far the average player’s Elo is from the average Elo of the match. The smaller the standard deviation, the closer together the Elos are to each other. As mentioned earlier, we want the matchmaker to put players with similar Elo together for a better playing experience, so we expect the standard deviation of the Elos to be low.
The histogram above tells us that almost all matches have a standard deviation of less than 250 Elo. Is this number good? Not really. Most matches hover around 200, which means that some of the players are at least 400 Elo apart from each other. As a point of reference, the average standard deviation of all matches Elos was 204. As we’ll see in the next section, this translates into a lot of matches with large differences in player Elo.
Measuring the Closeness of Elo: Max Difference
I also wanted to see how often matches featured large differences in Elo. To do this, I found the difference between the maximum and minimum Elo in each match, then made a histogram of the data. As you can see, the results are perhaps a little disheartening. There are multiple matches that feature Elo gaps greater than 500. Even differences of a 1000 or more are fairly common. Considering that the vast majority of the playerbase is between 1000 and 2000 Elo, the commonness of matches with Elos that span this range is somewhat disappointing.
The Matchmaker’s Effect on Winning
Last, we should look at whether the matchmaker has any effect on our ability to win a match. Are you getting into matches that are basically unwinnable through no fault of your own? The short answer is probably not. I looked at several factors that could lead to an unfair advantage for one team, and only one of them seemed to be at all predictive of match outcome.
The team with the higher average Elo won 51% of its matches, which is hardly an undeniable advantage. Teams with the highest Elo player had the same winrate (51%), suggesting that just having the best player doesn’t ensure victory. There’s also the idea that teams with similarly-skilled players will do better than teams with large skill gaps. However, this idea is not supported by the data, as teams with a smaller standard deviation of Elos only won 49.7% of their matches.
There was only one attribute that seemed to have a noticeable effect on match outcome: an imbalance of qualifier players. In matches with a different number of qualifiers on each team, the team with fewer qualifiers won 65% of the time. This is somewhat expected, as qualifiers are usually newer to the conquest scene, and so will tend to perform below average. In addition, they haven’t played enough matches for their Elo to accurately reflect their skill level. This is a natural consequence of using an Elo system and is to be expected, especially with the large influx of new League Conquest players that season 2 has seen.
So what can we say about the state of matchmaking in League Conquest? While the standard deviation and max difference graphs showed some rather poor results, I think the real problem is a matter of population size. Even with the large increase in the League Conquest playerbase going into season 2, there were still only around 23,000 unique players across two regions that played over the course of two days. If we’re going to have higher-quality and more fair matches, we’ll need to encourage more people to play Leagues.
You’ve been reading jhuns, tune in next time for more mind-blowing stats!