Sol gains Heat as she uses abilities and hits with basic attacks. She gains +1% Magical Power and +1.2% Attack Speed for every 4% Heat. At 100% Heat, Sol's basic attacks gain +25% Damage. Heat decreases over time.
Ability #1 Radiance
Sol burns bright, gaining a large amount of Heat, Healing herself over time, and igniting the ground around her. Enemies that walk onto the fire take damage over time.
Ability #2 Stellar Burst
Sol's next basic attack explodes, creating a shockwave that travels out, dealing damage. At full size, the wave retracts, dealing damage again and slowing enemies.
Ability #3 Disapparate
Sol burns down her manifestation, gaining movement speed and immunity to Slows and movement penalties, while leaving a trail of fire behind her that damages enemies.
After 3s Sol loses corporeal form for a short time. Sol may leave her incorporeal form early.
Ability #4 Supernova
Sol unleashes all her flame and fury from the sky, striking 8 times along a moveable ground target location. Enemies hit are knocked back on the first strike, and take only 20% damage on successive hits.